From e4422167b6a77af486eb03369ff98affdbaa4497 Mon Sep 17 00:00:00 2001
From: Dean Herbert <pe@ppy.sh>
Date: Mon, 11 Feb 2019 19:13:57 +0900
Subject: [PATCH] Fix starting gameplay

---
 osu.Game/Screens/Multi/Match/MatchSubScreen.cs | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
index 41c498538f..7a9b040e37 100644
--- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
+++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
@@ -217,13 +217,14 @@ namespace osu.Game.Screens.Multi.Match
 
         private void onStart()
         {
-            //Beatmap.Value.Mods.Value = CurrentMods.Value.ToArray();
+            // todo: is this required?
+            Beatmap.Value.Mods.Value = CurrentMods.Value.ToArray();
 
             switch (type.Value)
             {
                 default:
                 case GameTypeTimeshift _:
-                    pushGameplayScreen?.Invoke(new PlayerLoader(() => new TimeshiftPlayer(CurrentItem)
+                    this.Push(new PlayerLoader(() => new TimeshiftPlayer(CurrentItem)
                     {
                         Exited = () => leaderboard.RefreshScores()
                     }));