mirror of https://github.com/ppy/osu
Fixed accuracy's counter first value change.
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@ -12,6 +12,7 @@ public OsuScoreProcessor(int hitObjectCount)
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: base(hitObjectCount)
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{
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Health.Value = 1;
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Accuracy.Value = 1;
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}
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protected override void UpdateCalculations(JudgementInfo judgement)
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@ -26,7 +26,7 @@ public void SetFraction(float numerator, float denominator)
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public PercentageCounter()
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{
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DisplayedCountSpriteText.FixedWidth = true;
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Count = 1.0f;
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Count = DisplayedCount = 1.0f;
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}
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protected override string FormatCount(float count)
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