diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index e16aaf39ee..de1f2e810c 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -626,17 +626,12 @@ namespace osu.Game return; } - //DeepCloning collection, because emptying SelectedMods resets all SettingSources Bindables to their default value - var previouslySelectedMods = SelectedMods.Value.Select(mod => mod.DeepClone()).ToArray(); - - if (!SelectedMods.Disabled) - SelectedMods.Value = Array.Empty(); - AvailableMods.Value = dict; if (!SelectedMods.Disabled) { - SelectedMods.Value = previouslySelectedMods.Select(oldMod => + //converting mods from one ruleset to the other, while also keeping their shared settings unchanged + SelectedMods.Value = SelectedMods.Value.Select(oldMod => { Mod newMod = instance.CreateModFromAcronym(oldMod.Acronym);