mirror of https://github.com/ppy/osu
Don't cycle selection when more than one items are selected
This commit is contained in:
parent
fb51221c2b
commit
e31a90e043
|
@ -401,7 +401,7 @@ private bool endClickSelection(MouseButtonEvent e)
|
|||
return false;
|
||||
}
|
||||
|
||||
if (!wasDragStarted && selectedBlueprintAlreadySelectedOnMouseDown && AllowCyclicSelection)
|
||||
if (!wasDragStarted && selectedBlueprintAlreadySelectedOnMouseDown && SelectedItems.Count == 1 && AllowCyclicSelection)
|
||||
{
|
||||
// If a click occurred and was handled by the currently selected blueprint but didn't result in a drag,
|
||||
// cycle between other blueprints which are also under the cursor.
|
||||
|
|
Loading…
Reference in New Issue