From e2928cc6b96f816320f238e5f653bd75c5ed9ca3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 6 Nov 2023 17:32:39 +0900 Subject: [PATCH] Fix incorrect assertion check targets (and flip assertion for miss case) --- .../Mods/TestSceneOsuModTouchDevice.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModTouchDevice.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModTouchDevice.cs index bcfa407684..b77cc038c9 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModTouchDevice.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModTouchDevice.cs @@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods InputManager.BeginTouch(touch); InputManager.EndTouch(touch); }); - AddAssert("touch device mod not activated", () => Player.Mods.Value, () => Has.No.InstanceOf()); + AddAssert("touch device mod activated", () => Player.Score.ScoreInfo.Mods, () => Has.One.InstanceOf()); } [Test] @@ -136,7 +136,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods InputManager.MoveMouseTo(Player.DrawableRuleset.Playfield.ScreenSpaceDrawQuad.Centre); InputManager.Click(MouseButton.Left); }); - AddAssert("touch device mod not activated", () => Player.Mods.Value, () => Has.No.InstanceOf()); + AddAssert("touch device mod not activated", () => Player.Score.ScoreInfo.Mods, () => Has.None.InstanceOf()); AddStep("speed back up", () => Player.GameplayClockContainer.AdjustmentsFromMods.Frequency.Value = 1); AddUntilStep("wait until 5000 near", () => Player.GameplayClockContainer.CurrentTime, () => Is.GreaterThanOrEqualTo(5000).Within(500));