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https://github.com/ppy/osu
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Implement quick pause toggle for editor test play
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1e4db77925
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@ -100,7 +100,6 @@ namespace osu.Game.Input.Bindings
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new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.F }, GlobalAction.ToggleFPSDisplay),
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new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
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new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.S }, GlobalAction.ToggleSkinEditor),
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new KeyBinding(new[] { InputKey.Control, InputKey.P }, GlobalAction.ToggleProfile),
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new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings),
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@ -118,6 +117,7 @@ namespace osu.Game.Input.Bindings
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new KeyBinding(new[] { InputKey.Control, InputKey.B }, GlobalAction.ToggleBeatmapListing),
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new KeyBinding(new[] { InputKey.Control, InputKey.O }, GlobalAction.ToggleSettings),
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new KeyBinding(new[] { InputKey.Control, InputKey.N }, GlobalAction.ToggleNotifications),
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new KeyBinding(new[] { InputKey.Control, InputKey.P }, GlobalAction.ToggleProfile),
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};
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private static IEnumerable<KeyBinding> editorKeyBindings => new[]
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@ -144,6 +144,7 @@ namespace osu.Game.Input.Bindings
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new KeyBinding(new[] { InputKey.Control, InputKey.R }, GlobalAction.EditorToggleRotateControl),
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new KeyBinding(new[] { InputKey.Control, InputKey.E }, GlobalAction.EditorToggleScaleControl),
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new KeyBinding(new[] { InputKey.Tab }, GlobalAction.EditorTestPlayToggleAutoplay),
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new KeyBinding(new[] { InputKey.Control, InputKey.P }, GlobalAction.EditorTestPlayToggleQuickPause),
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};
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private static IEnumerable<KeyBinding> inGameKeyBindings => new[]
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@ -436,6 +437,9 @@ namespace osu.Game.Input.Bindings
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorTestPlayToggleAutoplay))]
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EditorTestPlayToggleAutoplay,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorTestPlayToggleQuickPause))]
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EditorTestPlayToggleQuickPause,
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}
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public enum GlobalActionCategory
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@ -379,6 +379,11 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString EditorTestPlayToggleAutoplay => new TranslatableString(getKey(@"editor_test_play_toggle_autoplay"), @"Test play: Toggle autoplay");
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/// <summary>
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/// "Test play: Toggle quick pause"
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/// </summary>
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public static LocalisableString EditorTestPlayToggleQuickPause => new TranslatableString(getKey(@"editor_test_play_toggle_quick_pause"), @"Test play: Toggle quick pause");
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/// <summary>
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/// "Increase mod speed"
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/// </summary>
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@ -148,6 +148,10 @@ namespace osu.Game.Screens.Edit.GameplayTest
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toggleAutoplay();
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return true;
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case GlobalAction.EditorTestPlayToggleQuickPause:
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toggleQuickPause();
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return true;
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default:
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return false;
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}
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@ -178,6 +182,14 @@ namespace osu.Game.Screens.Edit.GameplayTest
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DrawableRuleset.SetReplayScore(null);
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}
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private void toggleQuickPause()
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{
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if (GameplayClockContainer.IsPaused.Value)
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GameplayClockContainer.Start();
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else
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GameplayClockContainer.Stop();
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}
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public override void OnEntering(ScreenTransitionEvent e)
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{
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base.OnEntering(e);
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