Use absolute sequence for flashlight breaks

This commit is contained in:
David Zhao 2019-04-12 17:39:25 +09:00
parent d9ed68b189
commit e25c7fdb9b
1 changed files with 9 additions and 6 deletions

View File

@ -95,14 +95,17 @@ protected override void LoadComplete()
Combo.ValueChanged += OnComboChange;
this.FadeInFromZero(FLASHLIGHT_FADE_DURATION);
foreach (var breakPeriod in Breaks)
using (BeginAbsoluteSequence(0))
{
if (breakPeriod.Duration < FLASHLIGHT_FADE_DURATION * 2) continue;
this.FadeInFromZero(FLASHLIGHT_FADE_DURATION);
this.Delay(breakPeriod.StartTime + FLASHLIGHT_FADE_DURATION).FadeOutFromOne(FLASHLIGHT_FADE_DURATION);
this.Delay(breakPeriod.EndTime - FLASHLIGHT_FADE_DURATION).FadeInFromZero(FLASHLIGHT_FADE_DURATION);
foreach (var breakPeriod in Breaks)
{
if (breakPeriod.Duration < FLASHLIGHT_FADE_DURATION * 2) continue;
this.Delay(breakPeriod.StartTime + FLASHLIGHT_FADE_DURATION).FadeOutFromOne(FLASHLIGHT_FADE_DURATION);
this.Delay(breakPeriod.EndTime - FLASHLIGHT_FADE_DURATION).FadeInFromZero(FLASHLIGHT_FADE_DURATION);
}
}
}