From e2192806e456a90f252f7265fff941b1cabf4f1c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 16 Oct 2023 12:00:33 +0200 Subject: [PATCH] Use `ID` rather than `SoloScoreID` The latter is apparently not going to be a thing anymore. --- .../Visual/Playlists/TestScenePlaylistsResultsScreen.cs | 4 ---- osu.Game/Online/Rooms/MultiplayerScore.cs | 2 +- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs index 3f230099da..4d82631fc9 100644 --- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs +++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs @@ -245,7 +245,6 @@ namespace osu.Game.Tests.Visual.Playlists var multiplayerUserScore = new MultiplayerScore { ID = highestScoreId, - SoloScoreID = (ulong?)highestScoreId, Accuracy = userScore.Accuracy, Passed = userScore.Passed, Rank = userScore.Rank, @@ -267,7 +266,6 @@ namespace osu.Game.Tests.Visual.Playlists multiplayerUserScore.ScoresAround.Lower.Scores.Add(new MultiplayerScore { ID = nextLowest, - SoloScoreID = (ulong?)nextLowest, Accuracy = userScore.Accuracy, Passed = true, Rank = userScore.Rank, @@ -284,7 +282,6 @@ namespace osu.Game.Tests.Visual.Playlists multiplayerUserScore.ScoresAround.Higher.Scores.Add(new MultiplayerScore { ID = nextHighest, - SoloScoreID = (ulong?)nextHighest, Accuracy = userScore.Accuracy, Passed = true, Rank = userScore.Rank, @@ -318,7 +315,6 @@ namespace osu.Game.Tests.Visual.Playlists result.Scores.Add(new MultiplayerScore { ID = id, - SoloScoreID = (ulong?)id, Accuracy = 1, Passed = true, Rank = ScoreRank.X, diff --git a/osu.Game/Online/Rooms/MultiplayerScore.cs b/osu.Game/Online/Rooms/MultiplayerScore.cs index e6307ab7f0..f1b9584d57 100644 --- a/osu.Game/Online/Rooms/MultiplayerScore.cs +++ b/osu.Game/Online/Rooms/MultiplayerScore.cs @@ -78,7 +78,7 @@ namespace osu.Game.Online.Rooms var scoreInfo = new ScoreInfo { - OnlineID = (long?)SoloScoreID ?? -1, + OnlineID = ID, TotalScore = TotalScore, MaxCombo = MaxCombo, BeatmapInfo = beatmap,