diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs index 3b22c47ac8..4a0b120e47 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs @@ -17,7 +17,7 @@ public CatchBeatmapConverter(IBeatmap beatmap) : base(beatmap) { } - + protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) }; protected override IEnumerable ConvertHitObject(HitObject obj, IBeatmap beatmap) diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs index acd289a9e8..c8a7402904 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -37,7 +37,7 @@ public ManiaBeatmapConverter(IBeatmap beatmap) : base(beatmap) { IsForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(new ManiaRuleset().RulesetInfo); - + var roundedCircleSize = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize); var roundedOverallDifficulty = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);