mirror of https://github.com/ppy/osu
Trim whitespace
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@ -17,7 +17,7 @@ public CatchBeatmapConverter(IBeatmap beatmap)
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: base(beatmap)
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{
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}
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protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
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protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
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@ -37,7 +37,7 @@ public ManiaBeatmapConverter(IBeatmap beatmap)
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: base(beatmap)
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{
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IsForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(new ManiaRuleset().RulesetInfo);
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var roundedCircleSize = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
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var roundedOverallDifficulty = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
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