mirror of https://github.com/ppy/osu
Create MusicController UI class and visual test.
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Framework.Graphics;
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using osu.Framework.GameModes.Testing;
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using osu.Game.Overlays;
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namespace osu.Desktop.Tests
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{
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class TestCaseMusicController : TestCase
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{
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public override string Name => @"Music Controller";
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public override string Description => @"Tests music controller ui.";
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public override void Reset()
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{
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base.Reset();
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MusicController mc = new MusicController
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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};
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Add(mc);
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AddToggle(@"Show", mc.ToggleVisibility);
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}
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}
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}
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@ -156,6 +156,7 @@
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Tests\TestCaseChatDisplay.cs" />
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<Compile Include="Tests\TestCaseMusicController.cs" />
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<Compile Include="Tests\TestCasePlayer.cs" />
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<Compile Include="Tests\TestCaseGamefield.cs" />
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<Compile Include="Tests\TestCaseHitObjects.cs" />
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Overlays
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{
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public class MusicController : OverlayContainer
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{
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public override void Load(BaseGame game)
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{
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base.Load(game);
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Width = 400;
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Height = 130;
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CornerRadius = 5;
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Masking = true;
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}
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//placeholder for toggling
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protected override void PopIn() => FadeIn(500);
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protected override void PopOut() => FadeOut(500);
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}
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}
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@ -63,6 +63,7 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Overlays\MusicController.cs" />
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<Compile Include="Beatmaps\Beatmap.cs" />
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<Compile Include="Beatmaps\Drawable\BeatmapSetHeader.cs" />
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<Compile Include="Beatmaps\Drawable\DifficultyIcon.cs" />
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