From f400249f329627c71a5d2786d7629ee7f95596d0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 26 Mar 2022 18:28:38 +0100 Subject: [PATCH] Fix multiplayer match settings overlay dropdown Z-ordering --- .../OnlinePlay/Match/Components/RoomSettingsOverlay.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs b/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs index 435c9aca02..c15b5b443a 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs @@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Graphics; +using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; @@ -93,7 +94,12 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components { } - protected class SectionContainer : FillFlowContainer
+ /// + /// is used to ensure that if the nested s + /// use expanded overhanging content (like an 's dropdown), + /// then the overhanging content will be correctly Z-ordered. + /// + protected class SectionContainer : ReverseChildIDFillFlowContainer
{ public SectionContainer() {