Fix hide re-schedule not triggering on noop state change

This commit is contained in:
Dean Herbert 2018-06-13 16:47:10 +09:00
parent a55bf82fd9
commit e0b68e4e09

View File

@ -122,6 +122,14 @@ namespace osu.Game.Overlays
private ScheduledDelegate popOutDelegate;
public override void Show()
{
if (State == Visibility.Visible)
schedulePopOut();
base.Show();
}
protected override void PopIn()
{
ClearTransforms();