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Fix dragged state not being exposed correctly
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@ -63,6 +63,8 @@ namespace osu.Game.Overlays.Notifications
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public virtual bool Read { get; set; }
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public virtual bool Read { get; set; }
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public new bool IsDragged => dragContainer.IsDragged;
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protected virtual IconUsage CloseButtonIcon => FontAwesome.Solid.Check;
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protected virtual IconUsage CloseButtonIcon => FontAwesome.Solid.Check;
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[Resolved]
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[Resolved]
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