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https://github.com/ppy/osu
synced 2025-01-11 08:39:31 +00:00
Use one constant for STABLE_CONFIG location string
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@ -40,8 +40,6 @@ namespace osu.Game.Tournament.IPC
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[Resolved]
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private StableInfo stableInfo { get; set; }
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private const string stable_config = "tournament/stable.json";
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public Storage IPCStorage { get; private set; }
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[Resolved]
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@ -196,7 +194,7 @@ namespace osu.Game.Tournament.IPC
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private void saveStablePath()
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{
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using (var stream = tournamentStorage.GetStream(stable_config, FileAccess.Write, FileMode.Create))
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using (var stream = tournamentStorage.GetStream(StableInfo.STABLE_CONFIG, FileAccess.Write, FileMode.Create))
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using (var sw = new StreamWriter(stream))
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{
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sw.Write(JsonConvert.SerializeObject(stableInfo,
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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namespace osu.Game.Tournament.Models
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@ -13,5 +14,8 @@ namespace osu.Game.Tournament.Models
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public class StableInfo
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{
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public Bindable<string> StablePath = new Bindable<string>(string.Empty);
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[JsonIgnore]
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public const string STABLE_CONFIG = "tournament/stable.json";
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}
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}
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@ -28,7 +28,6 @@ namespace osu.Game.Tournament.Screens
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private LoginOverlay loginOverlay;
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private ActionableInfo resolution;
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private const string stable_config = "tournament/stable.json";
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[Resolved]
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private MatchIPCInfo ipc { get; set; }
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@ -26,8 +26,6 @@ namespace osu.Game.Tournament.Screens
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{
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private DirectorySelector directorySelector;
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private const string stable_config = "tournament/stable.json";
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[Resolved]
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private StableInfo stableInfo { get; set; }
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@ -150,7 +148,7 @@ namespace osu.Game.Tournament.Screens
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try
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{
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using (var stream = storage.GetStream(stable_config, FileAccess.Write, FileMode.Create))
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using (var stream = storage.GetStream(StableInfo.STABLE_CONFIG, FileAccess.Write, FileMode.Create))
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using (var sw = new StreamWriter(stream))
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{
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sw.Write(JsonConvert.SerializeObject(stableInfo,
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@ -147,7 +147,10 @@ namespace osu.Game.Tournament
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private void readStableConfig()
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{
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if (storage.Exists(stable_config))
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if (stableInfo == null)
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stableInfo = new StableInfo();
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if (storage.Exists(StableInfo.STABLE_CONFIG))
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{
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using (Stream stream = storage.GetStream(stable_config, FileAccess.Read, FileMode.Open))
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using (var sr = new StreamReader(stream))
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@ -156,9 +159,6 @@ namespace osu.Game.Tournament
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}
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}
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if (stableInfo == null)
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stableInfo = new StableInfo();
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dependencies.Cache(stableInfo);
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}
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