Fix SpriteIcon loading textures on the update thread

This commit is contained in:
Dean Herbert 2017-11-13 13:13:43 +09:00
parent 11077546d1
commit e006090c5b

View File

@ -57,11 +57,6 @@ namespace osu.Game.Graphics
private void load(FontStore store)
{
this.store = store;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateTexture();
}