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Fix scores importing with deleted beatmap sets
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@ -590,7 +590,7 @@ namespace osu.Game.Database
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/// </summary>
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/// <param name="existing">The existing model.</param>
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/// <param name="import">The newly imported model.</param>
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/// <returns>Whether the existing model should be restored and used. Returning false will delete the existing a force a re-import.</returns>
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/// <returns>Whether the existing model should be restored and used. Returning false will delete the existing and force a re-import.</returns>
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protected virtual bool CanUndelete(TModel existing, TModel import) => true;
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private DbSet<TModel> queryModel() => ContextFactory.Get().Set<TModel>();
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@ -22,6 +22,6 @@ namespace osu.Game.Scoring.Legacy
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}
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protected override Ruleset GetRuleset(int rulesetId) => rulesets.GetRuleset(rulesetId).CreateInstance();
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protected override WorkingBeatmap GetBeatmap(string md5Hash) => beatmaps.GetWorkingBeatmap(beatmaps.QueryBeatmap(b => b.MD5Hash == md5Hash));
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protected override WorkingBeatmap GetBeatmap(string md5Hash) => beatmaps.GetWorkingBeatmap(beatmaps.QueryBeatmap(b => !b.BeatmapSet.DeletePending && b.MD5Hash == md5Hash));
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}
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}
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@ -56,6 +56,8 @@ namespace osu.Game.Scoring
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}
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}
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protected override bool CanUndelete(ScoreInfo existing, ScoreInfo import) => false;
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protected override IEnumerable<string> GetStableImportPaths(Storage stableStorage)
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=> stableStorage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.InvariantCultureIgnoreCase) ?? false));
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