Rename secondaryAction to rewindSearch

This commit is contained in:
Jack Boswell (boswelja) 2020-06-04 20:58:19 +12:00
parent bd3e40a8cf
commit df148cf9d1

View File

@ -18,7 +18,7 @@ namespace osu.Game.Screens.Select
public Action SecondaryAction { get; set; } public Action SecondaryAction { get; set; }
private readonly SpriteText secondaryText; private readonly SpriteText secondaryText;
private bool secondaryActive; private bool rewindSearch;
public FooterButtonRandom() public FooterButtonRandom()
{ {
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Select
private void updateText() private void updateText()
{ {
if (secondaryActive) if (rewindSearch)
{ {
SpriteText.FadeOut(120, Easing.InQuad); SpriteText.FadeOut(120, Easing.InQuad);
secondaryText.FadeIn(120, Easing.InQuad); secondaryText.FadeIn(120, Easing.InQuad);
@ -62,7 +62,7 @@ namespace osu.Game.Screens.Select
switch (action) switch (action)
{ {
case GlobalAction.SelectPreviousRandom: case GlobalAction.SelectPreviousRandom:
secondaryActive = true; rewindSearch = true;
Action = SecondaryAction; Action = SecondaryAction;
updateText(); updateText();
Click(); Click();
@ -82,7 +82,7 @@ namespace osu.Game.Screens.Select
{ {
if (action == GlobalAction.SelectPreviousRandom) if (action == GlobalAction.SelectPreviousRandom)
{ {
secondaryActive = false; rewindSearch = false;
updateText(); updateText();
} }
} }