mirror of https://github.com/ppy/osu
Rename and expand usability of SkinProvidingContainer
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Configuration;
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// A container which overrides existing skin options with beatmap-local values.
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/// </summary>
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public class BeatmapSkinProvidingContainer : SkinProvidingContainer
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{
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private readonly Bindable<bool> beatmapSkins = new Bindable<bool>();
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private readonly Bindable<bool> beatmapHitsounds = new Bindable<bool>();
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protected override bool AllowConfigurationLookup => beatmapSkins.Value;
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protected override bool AllowDrawableLookup(string componentName) => beatmapSkins.Value;
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protected override bool AllowTextureLookup(string componentName) => beatmapSkins.Value;
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protected override bool AllowSampleLookup(string componentName) => beatmapHitsounds.Value;
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public BeatmapSkinProvidingContainer(ISkin skin)
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: base(skin)
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{
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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config.BindWith(OsuSetting.BeatmapSkins, beatmapSkins);
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config.BindWith(OsuSetting.BeatmapHitsounds, beatmapHitsounds);
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beatmapSkins.BindValueChanged(_ => TriggerSourceChanged());
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beatmapHitsounds.BindValueChanged(_ => TriggerSourceChanged());
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}
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}
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}
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@ -4,29 +4,32 @@
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using System;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Configuration;
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namespace osu.Game.Skinning
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namespace osu.Game.Skinning
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{
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{
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/// <summary>
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/// <summary>
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/// A container which overrides existing skin options with beatmap-local values.
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/// A container which adds a local <see cref="ISkinSource"/> to the hierarchy.
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/// </summary>
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/// </summary>
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public class LocalSkinOverrideContainer : Container, ISkinSource
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public class SkinProvidingContainer : Container, ISkinSource
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{
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{
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public event Action SourceChanged;
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public event Action SourceChanged;
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private readonly Bindable<bool> beatmapSkins = new Bindable<bool>();
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private readonly Bindable<bool> beatmapHitsounds = new Bindable<bool>();
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private readonly ISkin skin;
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private readonly ISkin skin;
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private ISkinSource fallbackSource;
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private ISkinSource fallbackSource;
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public LocalSkinOverrideContainer(ISkin skin)
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protected virtual bool AllowDrawableLookup(string componentName) => true;
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protected virtual bool AllowTextureLookup(string componentName) => true;
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protected virtual bool AllowSampleLookup(string componentName) => true;
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protected virtual bool AllowConfigurationLookup => true;
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public SkinProvidingContainer(ISkin skin)
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{
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{
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this.skin = skin;
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this.skin = skin;
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}
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}
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@ -34,7 +37,7 @@ public LocalSkinOverrideContainer(ISkin skin)
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public Drawable GetDrawableComponent(string componentName)
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public Drawable GetDrawableComponent(string componentName)
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{
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{
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Drawable sourceDrawable;
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Drawable sourceDrawable;
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if (beatmapSkins.Value && (sourceDrawable = skin?.GetDrawableComponent(componentName)) != null)
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if (AllowDrawableLookup(componentName) && (sourceDrawable = skin?.GetDrawableComponent(componentName)) != null)
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return sourceDrawable;
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return sourceDrawable;
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return fallbackSource?.GetDrawableComponent(componentName);
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return fallbackSource?.GetDrawableComponent(componentName);
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@ -43,7 +46,7 @@ public Drawable GetDrawableComponent(string componentName)
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public Texture GetTexture(string componentName)
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public Texture GetTexture(string componentName)
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{
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{
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Texture sourceTexture;
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Texture sourceTexture;
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if (beatmapSkins.Value && (sourceTexture = skin?.GetTexture(componentName)) != null)
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if (AllowTextureLookup(componentName) && (sourceTexture = skin?.GetTexture(componentName)) != null)
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return sourceTexture;
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return sourceTexture;
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return fallbackSource.GetTexture(componentName);
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return fallbackSource.GetTexture(componentName);
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@ -52,7 +55,7 @@ public Texture GetTexture(string componentName)
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public SampleChannel GetSample(string sampleName)
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public SampleChannel GetSample(string sampleName)
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{
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{
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SampleChannel sourceChannel;
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SampleChannel sourceChannel;
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if (beatmapHitsounds.Value && (sourceChannel = skin?.GetSample(sampleName)) != null)
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if (AllowSampleLookup(sampleName) && (sourceChannel = skin?.GetSample(sampleName)) != null)
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return sourceChannel;
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return sourceChannel;
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return fallbackSource?.GetSample(sampleName);
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return fallbackSource?.GetSample(sampleName);
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@ -61,14 +64,13 @@ public SampleChannel GetSample(string sampleName)
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public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
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public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
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{
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{
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TValue val;
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TValue val;
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if ((skin as Skin)?.Configuration is TConfiguration conf)
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if (AllowConfigurationLookup && skin != null && (val = skin.GetValue(query)) != null)
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if (beatmapSkins.Value && (val = query.Invoke(conf)) != null)
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return val;
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return val;
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return fallbackSource == null ? default : fallbackSource.GetValue(query);
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return fallbackSource == null ? default : fallbackSource.GetValue(query);
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}
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}
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private void onSourceChanged() => SourceChanged?.Invoke();
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protected virtual void TriggerSourceChanged() => SourceChanged?.Invoke();
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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{
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@ -76,18 +78,10 @@ protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnl
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fallbackSource = dependencies.Get<ISkinSource>();
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fallbackSource = dependencies.Get<ISkinSource>();
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if (fallbackSource != null)
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if (fallbackSource != null)
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fallbackSource.SourceChanged += onSourceChanged;
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fallbackSource.SourceChanged += TriggerSourceChanged;
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dependencies.CacheAs<ISkinSource>(this);
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dependencies.CacheAs<ISkinSource>(this);
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var config = dependencies.Get<OsuConfigManager>();
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config.BindWith(OsuSetting.BeatmapSkins, beatmapSkins);
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config.BindWith(OsuSetting.BeatmapHitsounds, beatmapHitsounds);
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beatmapSkins.BindValueChanged(_ => onSourceChanged());
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beatmapHitsounds.BindValueChanged(_ => onSourceChanged());
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return dependencies;
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return dependencies;
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}
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}
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@ -99,7 +93,7 @@ protected override void Dispose(bool isDisposing)
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base.Dispose(isDisposing);
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base.Dispose(isDisposing);
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if (fallbackSource != null)
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if (fallbackSource != null)
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fallbackSource.SourceChanged -= onSourceChanged;
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fallbackSource.SourceChanged -= TriggerSourceChanged;
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}
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}
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}
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}
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}
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}
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