mirror of
https://github.com/ppy/osu
synced 2024-12-27 01:12:45 +00:00
Merge pull request #22505 from Joehuu/fix-hover-click-sounds
Fix some clickable elements having no hover and click sounds
This commit is contained in:
commit
ddcc02fdfe
@ -44,8 +44,11 @@ namespace osu.Game.Graphics.Containers
|
|||||||
content.AutoSizeAxes = AutoSizeAxes;
|
content.AutoSizeAxes = AutoSizeAxes;
|
||||||
}
|
}
|
||||||
|
|
||||||
AddInternal(content);
|
AddRangeInternal(new Drawable[]
|
||||||
Add(CreateHoverSounds(sampleSet));
|
{
|
||||||
|
content,
|
||||||
|
CreateHoverSounds(sampleSet)
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void ClearInternal(bool disposeChildren = true) =>
|
protected override void ClearInternal(bool disposeChildren = true) =>
|
||||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
protected override bool OnClick(ClickEvent e)
|
||||||
{
|
{
|
||||||
if (buttons.Contains(e.Button) && Contains(e.ScreenSpaceMousePosition))
|
if (buttons.Contains(e.Button))
|
||||||
{
|
{
|
||||||
var channel = Enabled.Value ? sampleClick?.GetChannel() : sampleClickDisabled?.GetChannel();
|
var channel = Enabled.Value ? sampleClick?.GetChannel() : sampleClickDisabled?.GetChannel();
|
||||||
|
|
||||||
|
@ -5,19 +5,22 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
namespace osu.Game.Graphics.UserInterface
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Handles debouncing hover sounds at a global level to ensure the effects are not overwhelming.
|
/// Handles debouncing hover sounds at a global level to ensure the effects are not overwhelming.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract partial class HoverSampleDebounceComponent : CompositeDrawable
|
public abstract partial class HoverSampleDebounceComponent : Component
|
||||||
{
|
{
|
||||||
private Bindable<double?> lastPlaybackTime;
|
private Bindable<double?> lastPlaybackTime;
|
||||||
|
|
||||||
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) == true;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(SessionStatics statics)
|
private void load(SessionStatics statics)
|
||||||
{
|
{
|
||||||
|
@ -116,7 +116,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
});
|
});
|
||||||
|
|
||||||
if (hoverSounds.HasValue)
|
if (hoverSounds.HasValue)
|
||||||
Add(new HoverClickSounds(hoverSounds.Value) { Enabled = { BindTarget = Enabled } });
|
AddInternal(new HoverClickSounds(hoverSounds.Value) { Enabled = { BindTarget = Enabled } });
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -121,7 +121,7 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.Difficulty);
|
protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.Difficulty);
|
||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false;
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) == true;
|
||||||
|
|
||||||
protected override bool Handle(UIEvent e)
|
protected override bool Handle(UIEvent e)
|
||||||
{
|
{
|
||||||
|
@ -46,7 +46,8 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Content,
|
Content,
|
||||||
hoverLayer = new HoverLayer()
|
hoverLayer = new HoverLayer(),
|
||||||
|
new HeaderSounds(),
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -91,10 +92,8 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public partial class HoverLayer : HoverSampleDebounceComponent
|
public partial class HoverLayer : CompositeDrawable
|
||||||
{
|
{
|
||||||
private Sample? sampleHover;
|
|
||||||
|
|
||||||
private Box box = null!;
|
private Box box = null!;
|
||||||
|
|
||||||
public HoverLayer()
|
public HoverLayer()
|
||||||
@ -103,7 +102,7 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
InternalChild = box = new Box
|
InternalChild = box = new Box
|
||||||
{
|
{
|
||||||
@ -112,8 +111,6 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
Blending = BlendingParameters.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
};
|
};
|
||||||
|
|
||||||
sampleHover = audio.Samples.Get("UI/default-hover");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool InsetForBorder
|
public bool InsetForBorder
|
||||||
@ -147,6 +144,17 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
box.FadeOut(1000, Easing.OutQuint);
|
box.FadeOut(1000, Easing.OutQuint);
|
||||||
base.OnHoverLost(e);
|
base.OnHoverLost(e);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private partial class HeaderSounds : HoverSampleDebounceComponent
|
||||||
|
{
|
||||||
|
private Sample? sampleHover;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
sampleHover = audio.Samples.Get("UI/default-hover");
|
||||||
|
}
|
||||||
|
|
||||||
public override void PlayHoverSample()
|
public override void PlayHoverSample()
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user