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Update osu-framework
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@ -1 +1 @@
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Subproject commit aa96aeec4a1da743b5b997844b9107ea94b9b8de
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Subproject commit 6115acdeffbba5f35aa2ef20d4ec69b06a4116c0
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@ -37,7 +37,7 @@ namespace osu.Game
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public MainMenu MainMenu => intro?.ChildGameMode as MainMenu;
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private Intro intro;
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private string[] args;
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private IPCChannel<ImportBeatmap> BeatmapIPC;
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private IpcChannel<ImportBeatmap> BeatmapIPC;
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public Bindable<PlayMode> PlayMode;
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@ -55,7 +55,7 @@ namespace osu.Game
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public override void Load(BaseGame game)
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{
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BeatmapIPC = new IPCChannel<ImportBeatmap>(Host);
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BeatmapIPC = new IpcChannel<ImportBeatmap>(Host);
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if (!Host.IsPrimaryInstance)
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{
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