Update osu-framework

This commit is contained in:
Drew DeVault 2016-10-12 11:31:44 -04:00 committed by Dean Herbert
parent 45c0bc5428
commit ddac0e8c8f
2 changed files with 3 additions and 3 deletions

@ -1 +1 @@
Subproject commit aa96aeec4a1da743b5b997844b9107ea94b9b8de
Subproject commit 6115acdeffbba5f35aa2ef20d4ec69b06a4116c0

View File

@ -37,7 +37,7 @@ namespace osu.Game
public MainMenu MainMenu => intro?.ChildGameMode as MainMenu;
private Intro intro;
private string[] args;
private IPCChannel<ImportBeatmap> BeatmapIPC;
private IpcChannel<ImportBeatmap> BeatmapIPC;
public Bindable<PlayMode> PlayMode;
@ -55,7 +55,7 @@ namespace osu.Game
public override void Load(BaseGame game)
{
BeatmapIPC = new IPCChannel<ImportBeatmap>(Host);
BeatmapIPC = new IpcChannel<ImportBeatmap>(Host);
if (!Host.IsPrimaryInstance)
{