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https://github.com/ppy/osu
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Update GetSuitableHost
usages in line with new HostOptions
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df1297ade6
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@ -55,7 +55,7 @@ namespace osu.Desktop
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}
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}
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using (DesktopGameHost host = Host.GetSuitableHost(gameName, true))
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using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { PortableInstallation = true }))
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{
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host.ExceptionThrown += handleException;
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@ -6,6 +6,7 @@ using System.IO;
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using System.Text;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework;
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using osu.Framework.Extensions;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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@ -155,7 +156,7 @@ namespace osu.Game.Tests.Collections.IO
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}
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// Name matches the automatically chosen name from `CleanRunHeadlessGameHost` above, so we end up using the same storage location.
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName))
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName, null))
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{
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try
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{
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@ -4,6 +4,7 @@
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using System.IO;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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@ -37,7 +38,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
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[Test]
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public void TestCustomDirectory()
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{
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory))) // don't use clean run as we are writing a config file.
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory), null)) // don't use clean run as we are writing a config file.
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{
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string osuDesktopStorage = Path.Combine(host.UserStoragePaths.First(), nameof(TestCustomDirectory));
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const string custom_tournament = "custom";
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@ -68,7 +69,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
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[Test]
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public void TestMigration()
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{
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestMigration))) // don't use clean run as we are writing test files for migration.
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestMigration), null)) // don't use clean run as we are writing test files for migration.
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{
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string osuRoot = Path.Combine(host.UserStoragePaths.First(), nameof(TestMigration));
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string configFile = Path.Combine(osuRoot, "tournament.ini");
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@ -4,6 +4,7 @@
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using System.IO;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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@ -19,7 +20,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
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public void CheckIPCLocation()
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{
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// don't use clean run because files are being written before osu! launches.
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using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation)))
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using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation), null))
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{
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string basePath = Path.Combine(host.UserStoragePaths.First(), nameof(CheckIPCLocation));
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@ -12,7 +12,7 @@ namespace osu.Game.Tournament.Tests
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[STAThread]
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public static int Main(string[] args)
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{
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using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
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using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { PortableInstallation = true }))
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{
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host.Run(new TournamentTestBrowser());
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return 0;
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@ -3,6 +3,7 @@
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using System;
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using System.Runtime.CompilerServices;
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using osu.Framework;
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using osu.Framework.Testing;
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namespace osu.Game.Tests
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@ -20,7 +21,10 @@ namespace osu.Game.Tests
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/// <param name="bypassCleanup">Whether to bypass directory cleanup on host disposal. Should be used only if a subsequent test relies on the files still existing.</param>
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/// <param name="callingMethodName">The name of the calling method, used for test file isolation and clean-up.</param>
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public CleanRunHeadlessGameHost(bool bindIPC = false, bool realtime = true, bool bypassCleanup = false, [CallerMemberName] string callingMethodName = @"")
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: base($"{callingMethodName}-{Guid.NewGuid()}", bindIPC, realtime, bypassCleanup: bypassCleanup)
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: base($"{callingMethodName}-{Guid.NewGuid()}", new HostOptions
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{
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BindIPC = bindIPC,
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}, bypassCleanup: bypassCleanup, realtime: realtime)
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{
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}
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@ -12,7 +12,7 @@ namespace osu.Game.Tests
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[STAThread]
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public static int Main(string[] args)
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{
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using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
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using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { PortableInstallation = true, }))
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{
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host.Run(new OsuTestBrowser());
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return 0;
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