mirror of https://github.com/ppy/osu
Use startTime in test
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@ -68,7 +68,7 @@ protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
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createObjects(() => new Fruit { X = right_x });
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createObjects(() => new TestJuiceStream(left_x), 1);
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beatmap.ControlPointInfo.Add(7900, new TimingControlPoint
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beatmap.ControlPointInfo.Add(startTime, new TimingControlPoint
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{
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BeatLength = 50
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});
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