diff --git a/osu.Game/Screens/Edit/Components/PlaybackControl.cs b/osu.Game/Screens/Edit/Components/PlaybackControl.cs index 72c299f443..431336aa60 100644 --- a/osu.Game/Screens/Edit/Components/PlaybackControl.cs +++ b/osu.Game/Screens/Edit/Components/PlaybackControl.cs @@ -76,6 +76,9 @@ namespace osu.Game.Screens.Edit.Components protected override bool OnKeyDown(KeyDownEvent e) { + if (e.Repeat) + return false; + switch (e.Key) { case Key.Space: diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index bb052b1d22..74947aab09 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -533,6 +533,9 @@ namespace osu.Game.Screens.Edit // Track traversal keys. // Matching osu-stable implementations. case Key.Z: + if (e.Repeat) + return false; + // Seek to first object time, or track start if already there. double? firstObjectTime = editorBeatmap.HitObjects.FirstOrDefault()?.StartTime; @@ -543,12 +546,18 @@ namespace osu.Game.Screens.Edit return true; case Key.X: + if (e.Repeat) + return false; + // Restart playback from beginning of track. clock.Seek(0); clock.Start(); return true; case Key.C: + if (e.Repeat) + return false; + // Pause or resume. if (clock.IsRunning) clock.Stop(); @@ -557,6 +566,9 @@ namespace osu.Game.Screens.Edit return true; case Key.V: + if (e.Repeat) + return false; + // Seek to last object time, or track end if already there. // Note that in osu-stable subsequent presses when at track end won't return to last object. // This has intentionally been changed to make it more useful.