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https://github.com/ppy/osu
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EditorBeatmap.SelectedHitObjects
-> SelectedItems
(same thing)
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parent
cc01b9e639
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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Edit
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Vector2 targetPosition = HitObjectContainer.ToLocalSpace(blueprint.ScreenSpaceSelectionPoint + moveEvent.ScreenSpaceDelta);
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float deltaX = targetPosition.X - originalPosition.X;
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deltaX = limitMovement(deltaX, EditorBeatmap.SelectedHitObjects);
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deltaX = limitMovement(deltaX, SelectedItems);
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if (deltaX == 0)
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{
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@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Catch.Edit
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public override bool HandleFlip(Direction direction)
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{
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var selectionRange = CatchHitObjectUtils.GetPositionRange(EditorBeatmap.SelectedHitObjects);
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var selectionRange = CatchHitObjectUtils.GetPositionRange(SelectedItems);
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bool changed = false;
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EditorBeatmap.PerformOnSelection(h =>
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@ -69,8 +69,8 @@ namespace osu.Game.Rulesets.Catch.Edit
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{
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base.OnSelectionChanged();
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var selectionRange = CatchHitObjectUtils.GetPositionRange(EditorBeatmap.SelectedHitObjects);
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SelectionBox.CanFlipX = selectionRange.Length > 0 && EditorBeatmap.SelectedHitObjects.Any(h => h is CatchHitObject && !(h is BananaShower));
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var selectionRange = CatchHitObjectUtils.GetPositionRange(SelectedItems);
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SelectionBox.CanFlipX = selectionRange.Length > 0 && SelectedItems.Any(h => h is CatchHitObject && !(h is BananaShower));
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}
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/// <summary>
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