mirror of https://github.com/ppy/osu
Add spotlights selector to new header
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588a77484b
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dc1d0d0f32
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@ -8,15 +8,22 @@
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using osu.Game.Users;
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using System.Collections.Generic;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Allocation;
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namespace osu.Game.Overlays.Rankings
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{
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public class RankingsOverlayHeader : TabControlOverlayHeader<RankingsScope>
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{
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public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
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public readonly Bindable<Country> Country = new Bindable<Country>();
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public IEnumerable<Spotlight> Spotlights { get; set; }
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public IEnumerable<Spotlight> Spotlights
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{
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get => spotlightsContainer.Spotlights;
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set => spotlightsContainer.Spotlights = value;
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}
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protected override ScreenTitle CreateTitle() => new RankingsTitle
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{
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@ -28,19 +35,35 @@ public class RankingsOverlayHeader : TabControlOverlayHeader<RankingsScope>
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Current = Ruleset
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};
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protected override Drawable CreateContent() => new Container
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private SpotlightsContainer spotlightsContainer;
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protected override Drawable CreateContent() => new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new CountryFilter
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{
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Current = Country
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},
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spotlightsContainer = new SpotlightsContainer
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{
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Spotlight = { BindTarget = Spotlight }
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}
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}
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};
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protected override void LoadComplete()
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{
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Current.BindValueChanged(onCurrentChanged, true);
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base.LoadComplete();
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}
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private void onCurrentChanged(ValueChangedEvent<RankingsScope> scope) =>
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spotlightsContainer.FadeTo(scope.NewValue == RankingsScope.Spotlights ? 1 : 0, 200, Easing.OutQuint);
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private class RankingsTitle : ScreenTitle
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{
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public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
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@ -58,5 +81,47 @@ protected override void LoadComplete()
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protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/rankings");
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}
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private class SpotlightsContainer : CompositeDrawable
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{
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public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
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public IEnumerable<Spotlight> Spotlights
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{
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get => dropdown.Items;
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set => dropdown.Items = value;
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}
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private readonly OsuDropdown<Spotlight> dropdown;
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private readonly Box background;
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public SpotlightsContainer()
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{
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Height = 100;
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RelativeSizeAxes = Axes.X;
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InternalChildren = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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dropdown = new OsuDropdown<Spotlight>
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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Width = 0.8f,
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Current = Spotlight,
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Y = 20,
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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background.Colour = colourProvider.Dark3;
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}
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}
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}
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}
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