mirror of
https://github.com/ppy/osu
synced 2025-02-09 14:47:33 +00:00
Reword comment to not mention tests driectly
This commit is contained in:
parent
a639132825
commit
dbfaaecd9c
@ -497,9 +497,11 @@ namespace osu.Game.Screens.Edit
|
||||
ApplyToBackground(b => b.FadeColour(Color4.White, 500));
|
||||
resetTrack();
|
||||
|
||||
// To update the game-wide beatmap with any changes, perform a re-fetch on exit.
|
||||
// This is required as the editor makes its local changes via EditorBeatmap
|
||||
// (which are not propagated outwards to a potentially cached WorkingBeatmap).
|
||||
var refetchedBeatmap = beatmapManager.GetWorkingBeatmap(Beatmap.Value.BeatmapInfo);
|
||||
|
||||
// beatmap re-fetch may not be feasible in tests.
|
||||
if (!(refetchedBeatmap is DummyWorkingBeatmap))
|
||||
Beatmap.Value = refetchedBeatmap;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user