mirror of
https://github.com/ppy/osu
synced 2024-12-16 20:05:41 +00:00
Merge pull request #546 from peppy/song-select-improvements
Song select improvements
This commit is contained in:
commit
dace1e15c9
@ -22,6 +22,8 @@ namespace osu.Game.Screens.Select
|
||||
private const float play_song_select_button_width = 100;
|
||||
private const float play_song_select_button_height = 50;
|
||||
|
||||
public const float HEIGHT = 50;
|
||||
|
||||
public const int TRANSITION_LENGTH = 300;
|
||||
|
||||
private const float padding = 80;
|
||||
@ -69,10 +71,8 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
const float bottom_tool_height = 50;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = bottom_tool_height;
|
||||
Height = HEIGHT;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
Children = new Drawable[]
|
||||
|
@ -4,6 +4,7 @@
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -22,12 +23,11 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public PlaySongSelect()
|
||||
{
|
||||
Add(modSelect = new ModSelectOverlay
|
||||
FooterPanels.Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Margin = new MarginPadding { Bottom = 50 }
|
||||
});
|
||||
|
||||
LeftContent.Add(beatmapDetails = new BeatmapDetailArea
|
||||
@ -66,6 +66,17 @@ namespace osu.Game.Screens.Select
|
||||
base.OnResuming(last);
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
if (modSelect.State == Visibility.Visible)
|
||||
{
|
||||
modSelect.Hide();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
protected override void OnSelected()
|
||||
{
|
||||
if (player != null) return;
|
||||
|
@ -65,6 +65,12 @@ namespace osu.Game.Screens.Select
|
||||
/// </summary>
|
||||
protected readonly Footer Footer;
|
||||
|
||||
/// <summary>
|
||||
/// Contains any panel which is triggered by a footer button.
|
||||
/// Helps keep them located beneath the footer itself.
|
||||
/// </summary>
|
||||
protected readonly Container FooterPanels;
|
||||
|
||||
public readonly FilterControl FilterControl;
|
||||
|
||||
protected SongSelect()
|
||||
@ -131,11 +137,15 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
if (ShowFooter)
|
||||
{
|
||||
Add(BeatmapOptions = new BeatmapOptionsOverlay
|
||||
Add(FooterPanels = new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Bottom = 50,
|
||||
Bottom = Footer.HEIGHT,
|
||||
},
|
||||
});
|
||||
Add(Footer = new Footer
|
||||
@ -143,6 +153,8 @@ namespace osu.Game.Screens.Select
|
||||
OnBack = Exit,
|
||||
OnStart = raiseSelect,
|
||||
});
|
||||
|
||||
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user