From da7edd5d49bf25bc13fa6e722bebc436768b6603 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 17 Jul 2022 04:35:41 +0900 Subject: [PATCH] Perform actions after server reconnection --- osu.Game/Online/HubClientConnector.cs | 12 ++++++------ osu.Game/Online/IHubClientConnector.cs | 3 ++- .../Online/Multiplayer/OnlineMultiplayerClient.cs | 8 +++++++- osu.Game/Online/Spectator/OnlineSpectatorClient.cs | 9 ++++++++- 4 files changed, 23 insertions(+), 9 deletions(-) diff --git a/osu.Game/Online/HubClientConnector.cs b/osu.Game/Online/HubClientConnector.cs index 01f0f3a902..6bfe09e911 100644 --- a/osu.Game/Online/HubClientConnector.cs +++ b/osu.Game/Online/HubClientConnector.cs @@ -64,26 +64,26 @@ namespace osu.Game.Online this.preferMessagePack = preferMessagePack; apiState.BindTo(api.State); - apiState.BindValueChanged(_ => connectIfPossible(), true); + apiState.BindValueChanged(_ => Task.Run(connectIfPossible), true); } - public void Reconnect() + public Task Reconnect() { Logger.Log($"{clientName} reconnecting...", LoggingTarget.Network); - Task.Run(connectIfPossible); + return Task.Run(connectIfPossible); } - private void connectIfPossible() + private async Task connectIfPossible() { switch (apiState.Value) { case APIState.Failing: case APIState.Offline: - Task.Run(() => disconnect(true)); + await disconnect(true); break; case APIState.Online: - Task.Run(connect); + await connect(); break; } } diff --git a/osu.Game/Online/IHubClientConnector.cs b/osu.Game/Online/IHubClientConnector.cs index 2afab9091b..53c4897e73 100644 --- a/osu.Game/Online/IHubClientConnector.cs +++ b/osu.Game/Online/IHubClientConnector.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR.Client; using osu.Framework.Bindables; using osu.Game.Online.API; @@ -32,6 +33,6 @@ namespace osu.Game.Online /// /// Reconnect if already connected. /// - void Reconnect(); + Task Reconnect(); } } diff --git a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs index 4e6ea997c1..6425e3c155 100644 --- a/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/OnlineMultiplayerClient.cs @@ -86,7 +86,13 @@ namespace osu.Game.Online.Multiplayer catch (HubException exception) { if (exception.GetHubExceptionMessage() == HubClientConnector.SERVER_SHUTDOWN_MESSAGE) - connector?.Reconnect(); + { + Debug.Assert(connector != null); + + await connector.Reconnect(); + return await JoinRoom(roomId, password); + } + throw; } } diff --git a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs index 1ed7819b05..4f9e62d0a0 100644 --- a/osu.Game/Online/Spectator/OnlineSpectatorClient.cs +++ b/osu.Game/Online/Spectator/OnlineSpectatorClient.cs @@ -62,7 +62,14 @@ namespace osu.Game.Online.Spectator catch (HubException exception) { if (exception.GetHubExceptionMessage() == HubClientConnector.SERVER_SHUTDOWN_MESSAGE) - connector?.Reconnect(); + { + Debug.Assert(connector != null); + + await connector.Reconnect(); + await BeginPlayingInternal(state); + return; + } + throw; } }