Update hide logic

This commit is contained in:
Dean Herbert 2018-07-17 00:06:51 +09:00
parent ca7b61367f
commit da300baff1

View File

@ -219,10 +219,7 @@ namespace osu.Game.Screens.Play
{
if (!IsCurrentScreen) return;
//we want to hide the hitrenderer immediately (looks better).
//we may be able to remove this once the mouse cursor trail is improved.
RulesetContainer?.Hide();
Content.Hide();
pauseContainer.Hide();
Restart();
},
}