mirror of
https://github.com/ppy/osu
synced 2025-01-05 13:50:03 +00:00
Circle -> HitCircle.
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parent
37edbd355e
commit
da1f6eeab5
@ -43,7 +43,7 @@ namespace osu.Desktop.VisualTests.Tests
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int time = 500;
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for (int i = 0; i < 100; i++)
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{
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objects.Add(new Circle()
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objects.Add(new HitCircle()
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{
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StartTime = time,
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Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384))
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@ -38,7 +38,7 @@ namespace osu.Desktop.VisualTests.Tests
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for (int i = 0; i < count; i++)
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{
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var h = new Circle
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var h = new HitCircle
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{
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StartTime = ourClock.CurrentTime + 1000 + i * 80,
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Position = new Vector2((i - count / 2) * 14),
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@ -38,7 +38,7 @@ namespace osu.Desktop.VisualTests.Tests
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int time = 1500;
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for (int i = 0; i < 50; i++)
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{
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objects.Add(new Circle()
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objects.Add(new HitCircle()
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{
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StartTime = time,
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Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384)),
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@ -28,7 +28,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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private GlowLayer glow;
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private OsuBaseHit h;
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public DrawableCircle(Circle h) : base(h)
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public DrawableCircle(HitCircle h) : base(h)
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{
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this.h = h;
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@ -3,7 +3,7 @@
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namespace osu.Game.Modes.Osu.Objects
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{
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public class Circle : OsuBaseHit
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public class HitCircle : OsuBaseHit
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{
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}
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}
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@ -22,7 +22,7 @@ namespace osu.Game.Modes.Osu.Objects
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switch (type)
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{
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case OsuBaseHit.HitObjectType.Circle:
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result = new Circle();
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result = new HitCircle();
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break;
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case OsuBaseHit.HitObjectType.Slider:
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result = new Slider();
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@ -3,8 +3,8 @@
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.Osu.Objects;
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using osu.Game.Modes.UI;
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using Circle = osu.Game.Modes.Osu.Objects.Circle;
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using DrawableCircle = osu.Game.Modes.Osu.Objects.Drawables.DrawableCircle;
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using OsuBaseHit = osu.Game.Modes.Osu.Objects.OsuBaseHit;
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using OsuConverter = osu.Game.Modes.Osu.Objects.OsuConverter;
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@ -18,6 +18,6 @@ namespace osu.Game.Modes.Osu.UI
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protected override Playfield CreatePlayfield() => new OsuPlayfield();
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protected override DrawableHitObject GetVisualRepresentation(OsuBaseHit h)
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=> h is Circle ? new DrawableCircle(h as Circle) : null;
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=> h is HitCircle ? new DrawableCircle(h as HitCircle) : null;
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}
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}
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@ -136,7 +136,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.AreEqual(new Vector2(192, 168), slider.Position);
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Assert.AreEqual(956, slider.StartTime);
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Assert.AreEqual(SampleType.None, slider.Sample.Type);
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var circle = beatmap.HitObjects[1] as Circle;
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var circle = beatmap.HitObjects[1] as HitCircle;
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Assert.IsNotNull(circle);
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Assert.AreEqual(new Vector2(304, 56), circle.Position);
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Assert.AreEqual(1285, circle.StartTime);
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