mirror of
https://github.com/ppy/osu
synced 2024-12-26 00:32:52 +00:00
Merge master with conflicts resolved
This commit is contained in:
commit
da0066e7b0
@ -1,8 +1,8 @@
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<component name="ProjectRunConfigurationManager">
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||||
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
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||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/net5.0/osu.Game.Benchmarks.dll" />
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<option name="PROGRAM_PARAMETERS" value="--filter *" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
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@ -12,7 +12,7 @@
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<option name="PROJECT_KIND" value="DotNetCore" />
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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||||
<option name="PROJECT_TFM" value="net5.0" />
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<method v="2">
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<option name="Build" enabled="true" />
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</method>
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@ -1,8 +1,8 @@
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||||
<component name="ProjectRunConfigurationManager">
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<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
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<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Catch.Tests.dll" />
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<option name="PROGRAM_PARAMETERS" value="" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net5.0" />
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@ -12,7 +12,7 @@
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<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
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<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
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<option name="PROJECT_KIND" value="DotNetCore" />
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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<option name="PROJECT_TFM" value="net5.0" />
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<browser url="http://localhost:5000" />
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<method v="2">
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<option name="Build" />
|
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@ -1,8 +1,8 @@
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||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
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||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
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||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
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<option name="USE_MONO" value="0" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
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<browser url="http://localhost:5000" />
|
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<method v="2">
|
||||
<option name="Build" />
|
||||
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net5.0" />
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<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
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<option name="USE_MONO" value="0" />
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||||
@ -12,7 +12,7 @@
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||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tournament" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
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||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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||||
<option name="PROJECT_TFM" value="net5.0" />
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<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/net5.0" />
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<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
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<option name="USE_MONO" value="0" />
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||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net5.0/osu.Game.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (legacy osuTK)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tk" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
18
.vscode/launch.json
vendored
18
.vscode/launch.json
vendored
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/net5.0/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
@ -19,7 +19,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/net5.0/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
@ -31,7 +31,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/net5.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
@ -43,7 +43,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.1/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/net5.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
@ -55,7 +55,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/net5.0/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@ -68,7 +68,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/net5.0/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@ -81,7 +81,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@ -94,7 +94,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@ -105,7 +105,7 @@
|
||||
"name": "Benchmark",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
|
||||
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/net5.0/osu.Game.Benchmarks.dll",
|
||||
"args": [
|
||||
"--filter",
|
||||
"*"
|
||||
|
@ -36,8 +36,7 @@ If you are looking to install or test osu! without setting up a development envi
|
||||
|
||||
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
||||
|
||||
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
||||
|
||||
- When running on Windows 7 or 8.1, *[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/windows?tabs=net50&pivots=os-windows#dependencies)** may be required to correctly run .NET 5 applications if your operating system is not up-to-date with the latest service packs.
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
||||
## Developing a custom ruleset
|
||||
@ -50,7 +49,7 @@ You can see some examples of custom rulesets by visiting the [custom ruleset dir
|
||||
|
||||
Please make sure you have the following prerequisites:
|
||||
|
||||
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
|
||||
- A desktop platform with the [.NET 5.0 SDK](https://dotnet.microsoft.com/download) or higher installed.
|
||||
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
|
||||
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -17,10 +17,12 @@ using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -129,6 +131,31 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddUntilStep("no DHOs shown", () => !this.ChildrenOfType<DrawableTestHitObject>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyHitResultOnKilled()
|
||||
{
|
||||
ManualClock clock = null;
|
||||
bool anyJudged = false;
|
||||
|
||||
void onNewResult(JudgementResult _) => anyJudged = true;
|
||||
|
||||
var beatmap = new Beatmap();
|
||||
beatmap.HitObjects.Add(new TestKilledHitObject { Duration = 20 });
|
||||
|
||||
createTest(beatmap, 10, () => new FramedClock(clock = new ManualClock()));
|
||||
|
||||
AddStep("subscribe to new result", () =>
|
||||
{
|
||||
anyJudged = false;
|
||||
drawableRuleset.NewResult += onNewResult;
|
||||
});
|
||||
AddStep("skip past object", () => clock.CurrentTime = beatmap.HitObjects[0].GetEndTime() + 1000);
|
||||
|
||||
AddAssert("object judged", () => anyJudged);
|
||||
|
||||
AddStep("clean up", () => drawableRuleset.NewResult -= onNewResult);
|
||||
}
|
||||
|
||||
private void createTest(IBeatmap beatmap, int poolSize, Func<IFrameBasedClock> createClock = null) => AddStep("create test", () =>
|
||||
{
|
||||
var ruleset = new TestPoolingRuleset();
|
||||
@ -192,6 +219,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private void load()
|
||||
{
|
||||
RegisterPool<TestHitObject, DrawableTestHitObject>(poolSize);
|
||||
RegisterPool<TestKilledHitObject, DrawableTestKilledHitObject>(poolSize);
|
||||
}
|
||||
|
||||
protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject) => new TestHitObjectLifetimeEntry(hitObject);
|
||||
@ -220,19 +248,30 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
|
||||
{
|
||||
yield return new TestHitObject
|
||||
switch (original)
|
||||
{
|
||||
StartTime = original.StartTime,
|
||||
Duration = 250
|
||||
};
|
||||
case TestKilledHitObject h:
|
||||
yield return h;
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
yield return new TestHitObject
|
||||
{
|
||||
StartTime = original.StartTime,
|
||||
Duration = 250
|
||||
};
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region HitObject
|
||||
#region HitObjects
|
||||
|
||||
private class TestHitObject : ConvertHitObject
|
||||
private class TestHitObject : ConvertHitObject, IHasDuration
|
||||
{
|
||||
public double EndTime => StartTime + Duration;
|
||||
|
||||
@ -287,6 +326,30 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
}
|
||||
|
||||
private class TestKilledHitObject : TestHitObject
|
||||
{
|
||||
}
|
||||
|
||||
private class DrawableTestKilledHitObject : DrawableHitObject<TestKilledHitObject>
|
||||
{
|
||||
public DrawableTestKilledHitObject()
|
||||
: base(null)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||
{
|
||||
base.UpdateHitStateTransforms(state);
|
||||
Expire();
|
||||
}
|
||||
|
||||
public override void OnKilled()
|
||||
{
|
||||
base.OnKilled();
|
||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -231,8 +231,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
|
||||
AddAssert("left-most beatmap selected", () => overlay.Header.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
|
||||
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.HeaderContent.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
|
||||
AddAssert("left-most beatmap selected", () => overlay.Header.HeaderContent.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -310,12 +310,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private void downloadAssert(bool shown)
|
||||
{
|
||||
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.DownloadButtonsVisible == shown);
|
||||
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.HeaderContent.DownloadButtonsVisible == shown);
|
||||
}
|
||||
|
||||
private class TestBeatmapSetOverlay : BeatmapSetOverlay
|
||||
{
|
||||
public new Header Header => base.Header;
|
||||
public new BeatmapSetHeader Header => base.Header;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,12 +11,10 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
@ -85,8 +83,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("move mouse to create button", () =>
|
||||
{
|
||||
var footer = match.ChildrenOfType<Footer>().Single();
|
||||
InputManager.MoveMouseTo(footer.ChildrenOfType<OsuButton>().Single());
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsMatchSettingsOverlay.CreateRoomButton>().Single());
|
||||
});
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Tournament.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Tournament.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Tournament.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -327,6 +327,7 @@ namespace osu.Game
|
||||
|
||||
if (!SelectedMods.Disabled)
|
||||
SelectedMods.Value = Array.Empty<Mod>();
|
||||
|
||||
AvailableMods.Value = dict;
|
||||
}
|
||||
|
||||
|
@ -1,25 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class BeatmapSetHeader : OverlayHeader
|
||||
{
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
|
||||
|
||||
public BeatmapSetHeaderContent HeaderContent { get; private set; }
|
||||
|
||||
[Cached]
|
||||
public BeatmapRulesetSelector RulesetSelector { get; private set; }
|
||||
|
||||
protected override OverlayTitle CreateTitle() => new BeatmapHeaderTitle();
|
||||
[Cached(typeof(IBindable<RulesetInfo>))]
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
public BeatmapSetHeader()
|
||||
{
|
||||
Masking = true;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => HeaderContent = new BeatmapSetHeaderContent
|
||||
{
|
||||
BeatmapSet = { BindTarget = BeatmapSet }
|
||||
};
|
||||
|
||||
protected override Drawable CreateTitleContent() => RulesetSelector = new BeatmapRulesetSelector
|
||||
{
|
||||
Current = Ruleset
|
||||
Current = ruleset
|
||||
};
|
||||
|
||||
protected override OverlayTitle CreateTitle() => new BeatmapHeaderTitle();
|
||||
|
||||
private class BeatmapHeaderTitle : OverlayTitle
|
||||
{
|
||||
public BeatmapHeaderTitle()
|
||||
|
@ -3,12 +3,10 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
@ -18,18 +16,21 @@ using osu.Game.Online;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.BeatmapListing.Panels;
|
||||
using osu.Game.Overlays.BeatmapSet.Buttons;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class Header : BeatmapDownloadTrackingComposite
|
||||
public class BeatmapSetHeaderContent : BeatmapDownloadTrackingComposite
|
||||
{
|
||||
private const float transition_duration = 200;
|
||||
private const float buttons_height = 45;
|
||||
private const float buttons_spacing = 5;
|
||||
|
||||
public bool DownloadButtonsVisible => downloadButtonsContainer.Any();
|
||||
|
||||
public readonly Details Details;
|
||||
public readonly BeatmapPicker Picker;
|
||||
|
||||
private readonly UpdateableBeatmapSetCover cover;
|
||||
private readonly Box coverGradient;
|
||||
private readonly OsuSpriteText title, artist;
|
||||
@ -38,185 +39,154 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
private readonly FillFlowContainer downloadButtonsContainer;
|
||||
private readonly BeatmapAvailability beatmapAvailability;
|
||||
private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
|
||||
public Details Details;
|
||||
|
||||
public bool DownloadButtonsVisible => downloadButtonsContainer.Any();
|
||||
private readonly FavouriteButton favouriteButton;
|
||||
private readonly FillFlowContainer fadeContent;
|
||||
private readonly LoadingSpinner loading;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
public BeatmapRulesetSelector RulesetSelector => beatmapSetHeader.RulesetSelector;
|
||||
public readonly BeatmapPicker Picker;
|
||||
[Resolved]
|
||||
private BeatmapRulesetSelector rulesetSelector { get; set; }
|
||||
|
||||
private readonly FavouriteButton favouriteButton;
|
||||
private readonly FillFlowContainer fadeContent;
|
||||
private readonly LoadingSpinner loading;
|
||||
private readonly BeatmapSetHeader beatmapSetHeader;
|
||||
|
||||
[Cached(typeof(IBindable<RulesetInfo>))]
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
public Header()
|
||||
public BeatmapSetHeaderContent()
|
||||
{
|
||||
ExternalLinkButton externalLink;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Masking = true;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
InternalChild = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
beatmapSetHeader = new BeatmapSetHeader
|
||||
new Container
|
||||
{
|
||||
Ruleset = { BindTarget = ruleset },
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
cover = new UpdateableBeatmapSetCover
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
},
|
||||
coverGradient = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = BeatmapSetOverlay.Y_PADDING,
|
||||
Left = BeatmapSetOverlay.X_PADDING,
|
||||
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
cover = new UpdateableBeatmapSetCover
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
},
|
||||
coverGradient = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
fadeContent = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = BeatmapSetOverlay.Y_PADDING,
|
||||
Left = BeatmapSetOverlay.X_PADDING,
|
||||
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
|
||||
},
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
fadeContent = new FillFlowContainer
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Child = Picker = new BeatmapPicker(),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = 15 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
title = new OsuSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = Picker = new BeatmapPicker(),
|
||||
Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true)
|
||||
},
|
||||
new FillFlowContainer
|
||||
externalLink = new ExternalLinkButton
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = 15 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
title = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true)
|
||||
},
|
||||
externalLink = new ExternalLinkButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
|
||||
},
|
||||
explicitContentPill = new ExplicitContentBeatmapPill
|
||||
{
|
||||
Alpha = 0f,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Margin = new MarginPadding { Left = 10, Bottom = 4 },
|
||||
}
|
||||
}
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
|
||||
},
|
||||
artist = new OsuSpriteText
|
||||
explicitContentPill = new ExplicitContentBeatmapPill
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true),
|
||||
Margin = new MarginPadding { Bottom = 20 }
|
||||
Alpha = 0f,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Margin = new MarginPadding { Left = 10, Bottom = 4 },
|
||||
}
|
||||
}
|
||||
},
|
||||
artist = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true),
|
||||
Margin = new MarginPadding { Bottom = 20 }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = author = new AuthorInfo(),
|
||||
},
|
||||
beatmapAvailability = new BeatmapAvailability(),
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = buttons_height,
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
favouriteButton = new FavouriteButton
|
||||
{
|
||||
BeatmapSet = { BindTarget = BeatmapSet }
|
||||
},
|
||||
new Container
|
||||
downloadButtonsContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = author = new AuthorInfo(),
|
||||
},
|
||||
beatmapAvailability = new BeatmapAvailability(),
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = buttons_height,
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
favouriteButton = new FavouriteButton
|
||||
{
|
||||
BeatmapSet = { BindTarget = BeatmapSet }
|
||||
},
|
||||
downloadButtonsContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
|
||||
Spacing = new Vector2(buttons_spacing),
|
||||
},
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
|
||||
Spacing = new Vector2(buttons_spacing),
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
loading = new LoadingSpinner
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(1.5f),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = BeatmapSetOverlay.X_PADDING },
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
onlineStatusPill = new BeatmapSetOnlineStatusPill
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
TextSize = 14,
|
||||
TextPadding = new MarginPadding { Horizontal = 35, Vertical = 10 }
|
||||
},
|
||||
Details = new Details(),
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
loading = new LoadingSpinner
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(1.5f),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = BeatmapSetOverlay.X_PADDING },
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
onlineStatusPill = new BeatmapSetOnlineStatusPill
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
TextSize = 14,
|
||||
TextPadding = new MarginPadding { Horizontal = 35, Vertical = 10 }
|
||||
},
|
||||
Details = new Details(),
|
||||
},
|
||||
},
|
||||
}
|
||||
@ -239,7 +209,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
BeatmapSet.BindValueChanged(setInfo =>
|
||||
{
|
||||
Picker.BeatmapSet = RulesetSelector.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
||||
Picker.BeatmapSet = rulesetSelector.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
||||
cover.BeatmapSet = setInfo.NewValue;
|
||||
|
||||
if (setInfo.NewValue == null)
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||
@ -19,15 +18,12 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class BeatmapSetOverlay : OnlineOverlay<OverlayHeader> // we don't provide a standard header for now.
|
||||
public class BeatmapSetOverlay : OnlineOverlay<BeatmapSetHeader>
|
||||
{
|
||||
public const float X_PADDING = 40;
|
||||
public const float Y_PADDING = 25;
|
||||
public const float RIGHT_WIDTH = 275;
|
||||
|
||||
//todo: should be an OverlayHeader? or maybe not?
|
||||
protected new readonly Header Header;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
@ -50,23 +46,10 @@ namespace osu.Game.Overlays
|
||||
Spacing = new Vector2(0, 20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new BeatmapSetLayoutSection
|
||||
{
|
||||
Child = new ReverseChildIDFillFlowContainer<Drawable>
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Header = new Header(),
|
||||
info = new Info()
|
||||
}
|
||||
},
|
||||
},
|
||||
info = new Info(),
|
||||
new ScoresContainer
|
||||
{
|
||||
Beatmap = { BindTarget = Header.Picker.Beatmap }
|
||||
Beatmap = { BindTarget = Header.HeaderContent.Picker.Beatmap }
|
||||
},
|
||||
comments = new CommentsSection()
|
||||
}
|
||||
@ -76,14 +59,14 @@ namespace osu.Game.Overlays
|
||||
info.BeatmapSet.BindTo(beatmapSet);
|
||||
comments.BeatmapSet.BindTo(beatmapSet);
|
||||
|
||||
Header.Picker.Beatmap.ValueChanged += b =>
|
||||
Header.HeaderContent.Picker.Beatmap.ValueChanged += b =>
|
||||
{
|
||||
info.Beatmap = b.NewValue;
|
||||
ScrollFlow.ScrollToStart();
|
||||
};
|
||||
}
|
||||
|
||||
protected override OverlayHeader CreateHeader() => null;
|
||||
protected override BeatmapSetHeader CreateHeader() => new BeatmapSetHeader();
|
||||
|
||||
protected override Color4 GetBackgroundColour() => ColourProvider.Background6;
|
||||
|
||||
@ -107,7 +90,7 @@ namespace osu.Game.Overlays
|
||||
req.Success += res =>
|
||||
{
|
||||
beatmapSet.Value = res.ToBeatmapSet(rulesets);
|
||||
Header.Picker.Beatmap.Value = Header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
|
||||
Header.HeaderContent.Picker.Beatmap.Value = Header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
|
||||
};
|
||||
API.Queue(req);
|
||||
|
||||
|
@ -24,6 +24,13 @@ namespace osu.Game.Overlays
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
private readonly float finalFillAlpha;
|
||||
|
||||
protected HoldToConfirmOverlay(float finalFillAlpha = 1)
|
||||
{
|
||||
this.finalFillAlpha = finalFillAlpha;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -42,8 +49,10 @@ namespace osu.Game.Overlays
|
||||
|
||||
Progress.ValueChanged += p =>
|
||||
{
|
||||
audioVolume.Value = 1 - p.NewValue;
|
||||
overlay.Alpha = (float)p.NewValue;
|
||||
var target = p.NewValue * finalFillAlpha;
|
||||
|
||||
audioVolume.Value = 1 - target;
|
||||
overlay.Alpha = (float)target;
|
||||
};
|
||||
|
||||
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, audioVolume);
|
||||
|
@ -30,6 +30,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class ModSelectOverlay : WaveOverlayContainer
|
||||
{
|
||||
private readonly Func<Mod, bool> isValidMod;
|
||||
public const float HEIGHT = 510;
|
||||
|
||||
protected readonly TriangleButton DeselectAllButton;
|
||||
@ -60,8 +61,10 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private SampleChannel sampleOn, sampleOff;
|
||||
|
||||
public ModSelectOverlay()
|
||||
public ModSelectOverlay(Func<Mod, bool> isValidMod = null)
|
||||
{
|
||||
this.isValidMod = isValidMod ?? (m => true);
|
||||
|
||||
Waves.FirstWaveColour = Color4Extensions.FromHex(@"19b0e2");
|
||||
Waves.SecondWaveColour = Color4Extensions.FromHex(@"2280a2");
|
||||
Waves.ThirdWaveColour = Color4Extensions.FromHex(@"005774");
|
||||
@ -403,7 +406,7 @@ namespace osu.Game.Overlays.Mods
|
||||
if (mods.NewValue == null) return;
|
||||
|
||||
foreach (var section in ModSectionsContainer.Children)
|
||||
section.Mods = mods.NewValue[section.ModType];
|
||||
section.Mods = mods.NewValue[section.ModType].Where(isValidMod);
|
||||
}
|
||||
|
||||
private void selectedModsChanged(ValueChangedEvent<IReadOnlyList<Mod>> mods)
|
||||
|
@ -38,6 +38,18 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
private List<SkinInfo> skinItems;
|
||||
|
||||
private int firstNonDefaultSkinIndex
|
||||
{
|
||||
get
|
||||
{
|
||||
var index = skinItems.FindIndex(s => s.ID > 0);
|
||||
if (index < 0)
|
||||
index = skinItems.Count;
|
||||
|
||||
return index;
|
||||
}
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private SkinManager skins { get; set; }
|
||||
|
||||
@ -112,21 +124,22 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
private void updateItems()
|
||||
{
|
||||
skinItems = skins.GetAllUsableSkins();
|
||||
|
||||
// insert after lazer built-in skins
|
||||
int firstNonDefault = skinItems.FindIndex(s => s.ID > 0);
|
||||
if (firstNonDefault < 0)
|
||||
firstNonDefault = skinItems.Count;
|
||||
|
||||
skinItems.Insert(firstNonDefault, random_skin_info);
|
||||
|
||||
skinItems.Insert(firstNonDefaultSkinIndex, random_skin_info);
|
||||
sortUserSkins(skinItems);
|
||||
skinDropdown.Items = skinItems;
|
||||
}
|
||||
|
||||
private void itemUpdated(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||
Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => !i.Equals(item)).Append(item).ToArray());
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
List<SkinInfo> newDropdownItems = skinDropdown.Items.Where(i => !i.Equals(item)).Append(item).ToList();
|
||||
sortUserSkins(newDropdownItems);
|
||||
skinDropdown.Items = newDropdownItems;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void itemRemoved(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
|
||||
@ -135,6 +148,13 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != item.ID).ToArray());
|
||||
}
|
||||
|
||||
private void sortUserSkins(List<SkinInfo> skinsList)
|
||||
{
|
||||
// Sort user skins separately from built-in skins
|
||||
skinsList.Sort(firstNonDefaultSkinIndex, skinsList.Count - firstNonDefaultSkinIndex,
|
||||
Comparer<SkinInfo>.Create((a, b) => string.Compare(a.Name, b.Name, StringComparison.OrdinalIgnoreCase)));
|
||||
}
|
||||
|
||||
private class SkinSettingsDropdown : SettingsDropdown<SkinInfo>
|
||||
{
|
||||
protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl();
|
||||
|
@ -124,9 +124,11 @@ namespace osu.Game.Rulesets.UI
|
||||
Debug.Assert(drawableMap.ContainsKey(entry));
|
||||
|
||||
var drawable = drawableMap[entry];
|
||||
|
||||
// OnKilled can potentially change the hitobject's result, so it needs to run first before unbinding.
|
||||
drawable.OnKilled();
|
||||
drawable.OnNewResult -= onNewResult;
|
||||
drawable.OnRevertResult -= onRevertResult;
|
||||
drawable.OnKilled();
|
||||
|
||||
drawableMap.Remove(entry);
|
||||
|
||||
|
@ -13,6 +13,11 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public void Abort() => AbortConfirm();
|
||||
|
||||
public ExitConfirmOverlay()
|
||||
: base(0.7f)
|
||||
{
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (action == GlobalAction.Back)
|
||||
|
@ -13,6 +13,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Select;
|
||||
@ -109,5 +110,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
}
|
||||
|
||||
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
|
||||
|
||||
protected override ModSelectOverlay CreateModSelectOverlay() => new ModSelectOverlay(isValidMod);
|
||||
|
||||
private bool isValidMod(Mod mod) => !(mod is ModAutoplay) && (mod as MultiMod)?.Mods.Any(mm => mm is ModAutoplay) != true;
|
||||
}
|
||||
}
|
||||
|
@ -44,6 +44,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
[CanBeNull]
|
||||
private IDisposable readyClickOperation;
|
||||
|
||||
private GridContainer mainContent;
|
||||
|
||||
public MultiplayerMatchSubScreen(Room room)
|
||||
{
|
||||
Title = room.RoomID.Value == null ? "New room" : room.Name.Value;
|
||||
@ -55,7 +57,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
mainContent = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
@ -178,6 +180,19 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
State = { Value = client.Room == null ? Visibility.Visible : Visibility.Hidden }
|
||||
}
|
||||
};
|
||||
|
||||
if (client.Room == null)
|
||||
{
|
||||
// A new room is being created.
|
||||
// The main content should be hidden until the settings overlay is hidden, signaling the room is ready to be displayed.
|
||||
mainContent.Hide();
|
||||
|
||||
settingsOverlay.State.BindValueChanged(visibility =>
|
||||
{
|
||||
if (visibility.NewValue == Visibility.Hidden)
|
||||
mainContent.Show();
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -33,6 +33,8 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
|
||||
private OverlinedHeader participantsHeader;
|
||||
|
||||
private GridContainer mainContent;
|
||||
|
||||
public PlaylistsRoomSubScreen(Room room)
|
||||
{
|
||||
Title = room.RoomID.Value == null ? "New playlist" : room.Name.Value;
|
||||
@ -44,7 +46,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
mainContent = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
@ -190,6 +192,19 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
State = { Value = roomId.Value == null ? Visibility.Visible : Visibility.Hidden }
|
||||
}
|
||||
};
|
||||
|
||||
if (roomId.Value == null)
|
||||
{
|
||||
// A new room is being created.
|
||||
// The main content should be hidden until the settings overlay is hidden, signaling the room is ready to be displayed.
|
||||
mainContent.Hide();
|
||||
|
||||
settingsOverlay.State.BindValueChanged(visibility =>
|
||||
{
|
||||
if (visibility.NewValue == Visibility.Hidden)
|
||||
mainContent.Show();
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
|
@ -10,6 +10,8 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
|
||||
@ -78,5 +80,9 @@ namespace osu.Game.Screens.Select
|
||||
item.RequiredMods.Clear();
|
||||
item.RequiredMods.AddRange(Mods.Value.Select(m => m.CreateCopy()));
|
||||
}
|
||||
|
||||
protected override ModSelectOverlay CreateModSelectOverlay() => new ModSelectOverlay(isValidMod);
|
||||
|
||||
private bool isValidMod(Mod mod) => !(mod is ModAutoplay) && (mod as MultiMod)?.Mods.Any(mm => mm is ModAutoplay) != true;
|
||||
}
|
||||
}
|
||||
|
@ -251,11 +251,7 @@ namespace osu.Game.Screens.Select
|
||||
Children = new Drawable[]
|
||||
{
|
||||
BeatmapOptions = new BeatmapOptionsOverlay(),
|
||||
ModSelect = new ModSelectOverlay
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
}
|
||||
ModSelect = CreateModSelectOverlay()
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -305,6 +301,8 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual ModSelectOverlay CreateModSelectOverlay() => new ModSelectOverlay();
|
||||
|
||||
protected virtual void ApplyFilterToCarousel(FilterCriteria criteria)
|
||||
{
|
||||
// if not the current screen, we want to get carousel in a good presentation state before displaying (resume or enter).
|
||||
|
@ -17,7 +17,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps
|
||||
{
|
||||
public class LegacyBeatmapSkinColourTest : ScreenTestScene
|
||||
public abstract class LegacyBeatmapSkinColourTest : ScreenTestScene
|
||||
{
|
||||
protected readonly Bindable<bool> BeatmapSkins = new Bindable<bool>();
|
||||
protected readonly Bindable<bool> BeatmapColours = new Bindable<bool>();
|
||||
|
Loading…
Reference in New Issue
Block a user