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https://github.com/ppy/osu
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Remove unused GameHost
DI in OsuGameTestScene
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24ae530a80
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@ -30,8 +30,6 @@ namespace osu.Game.Tests.Visual
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/// </summary>
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public abstract class OsuGameTestScene : OsuManualInputManagerTestScene
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{
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private GameHost host;
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protected TestOsuGame Game;
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protected override bool UseFreshStoragePerRun => true;
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@ -39,10 +37,8 @@ namespace osu.Game.Tests.Visual
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protected override bool CreateNestedActionContainer => false;
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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private void load()
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{
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this.host = host;
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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@ -55,7 +51,7 @@ namespace osu.Game.Tests.Visual
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{
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AddStep("Create new game instance", () =>
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{
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if (Game != null)
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if (Game?.Parent != null)
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{
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Remove(Game);
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Game.Dispose();
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