Refactor to avoid passing around bindables

This commit is contained in:
Dan Balasescu 2022-09-16 13:14:25 +09:00
parent 4f208416be
commit d9499abc33
1 changed files with 22 additions and 15 deletions

View File

@ -36,7 +36,6 @@ public class ExpandedPanelMiddleContent : CompositeDrawable
private const float padding = 10;
private readonly ScoreInfo score;
private Bindable<bool> bindableUse24HourDisplay;
private readonly bool withFlair;
private readonly List<StatisticDisplay> statisticDisplays = new List<StatisticDisplay>();
@ -64,9 +63,8 @@ public ExpandedPanelMiddleContent(ScoreInfo score, bool withFlair = false)
}
[BackgroundDependencyLoader]
private void load(BeatmapDifficultyCache beatmapDifficultyCache, OsuConfigManager config)
private void load(BeatmapDifficultyCache beatmapDifficultyCache)
{
bindableUse24HourDisplay = config.GetBindable<bool>(OsuSetting.Prefer24HourTime);
var beatmap = score.BeatmapInfo;
var metadata = beatmap.BeatmapSet?.Metadata ?? beatmap.Metadata;
string creator = metadata.Author.Username;
@ -228,7 +226,7 @@ private void load(BeatmapDifficultyCache beatmapDifficultyCache, OsuConfigManage
});
if (score.Date != default)
AddInternal(new PlayedOnText(score.Date, bindableUse24HourDisplay));
AddInternal(new PlayedOnText(score.Date));
var starDifficulty = beatmapDifficultyCache.GetDifficultyAsync(beatmap, score.Ruleset, score.Mods).GetResultSafely();
@ -284,25 +282,34 @@ protected override void LoadComplete()
public class PlayedOnText : OsuSpriteText
{
private bool use24HourDisplay;
private readonly DateTimeOffset time;
private readonly Bindable<bool> prefer24HourTime = new Bindable<bool>();
public PlayedOnText(DateTimeOffset time, Bindable<bool> bindableUse24HourDisplay)
public PlayedOnText(DateTimeOffset time)
{
use24HourDisplay = bindableUse24HourDisplay.Value;
bindableUse24HourDisplay.BindValueChanged(prefer24H =>
{
use24HourDisplay = prefer24H.NewValue;
UpdateHourDisplay(time);
}, true);
this.time = time;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
Font = OsuFont.GetFont(size: 10, weight: FontWeight.SemiBold);
UpdateHourDisplay(time);
}
public void UpdateHourDisplay(DateTimeOffset time)
[BackgroundDependencyLoader]
private void load(OsuConfigManager configManager)
{
Text = use24HourDisplay ? $"Played on {time.ToLocalTime():d MMMM yyyy HH:mm}" : $"Played on {time.ToLocalTime():d MMMM yyyy h:mm tt}";
configManager.BindWith(OsuSetting.Prefer24HourTime, prefer24HourTime);
}
protected override void LoadComplete()
{
base.LoadComplete();
prefer24HourTime.BindValueChanged(_ => updateDisplay(), true);
}
private void updateDisplay()
{
Text = prefer24HourTime.Value ? $"Played on {time.ToLocalTime():d MMMM yyyy HH:mm}" : $"Played on {time.ToLocalTime():d MMMM yyyy h:mm tt}";
}
}
}