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Fix flinging a notification not correctly running Close
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4ee3e8f087
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@ -254,11 +254,9 @@ namespace osu.Game.Overlays.Notifications
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if (runFlingAnimation && dragContainer.FlingLeft())
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this.FadeOut(600, Easing.In);
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else
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{
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Closed?.Invoke();
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this.FadeOut(100);
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}
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Closed?.Invoke();
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Expire();
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}
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@ -311,7 +309,7 @@ namespace osu.Game.Overlays.Notifications
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protected override void OnDragEnd(DragEndEvent e)
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{
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if (Rotation < -10 || velocity.X < -0.3f)
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FlingLeft();
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notification.Close(true);
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else
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ResetPosition();
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@ -362,7 +360,6 @@ namespace osu.Game.Overlays.Notifications
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flinging = true;
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ClearTransforms();
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notification.Close(true);
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return true;
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}
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