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https://github.com/ppy/osu
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Applied suggested changes
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@ -23,7 +23,7 @@ namespace osu.Game.Screens.Play
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private int previousPercent;
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private int previousSecond;
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private bool defaultsSetted;
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private double previousTimespan;
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private const int margin = 10;
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@ -75,37 +75,24 @@ namespace osu.Game.Screens.Play
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double songCurrentTime = AudioClock.CurrentTime - startTime;
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if (!defaultsSetted)
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{
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timeCurrent.Text = @"0:00";
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timeLeft.Text = TimeSpan.FromMilliseconds(endTime - startTime).ToString(@"m\:ss");
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progress.Text = @"0%";
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int currentSecond = TimeSpan.FromMilliseconds(songCurrentTime).Seconds;
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defaultsSetted = true;
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if (currentSecond != previousSecond || (previousTimespan < 0 && songCurrentTime > 0))
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{
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previousTimespan = songCurrentTime;
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previousSecond = currentSecond;
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timeCurrent.Text = ((songCurrentTime < 0) ? @"-" : @"") + TimeSpan.FromMilliseconds(songCurrentTime).ToString(@"m\:ss");
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timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"m\:ss");
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}
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else
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int currentPercent = (int)(songCurrentTime / (endTime - startTime) * 100);
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if (currentPercent != previousPercent)
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{
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if(songCurrentTime >= 0)
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{
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int currentSecond = TimeSpan.FromMilliseconds(songCurrentTime).Seconds;
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previousPercent = currentPercent;
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if (currentSecond != previousSecond)
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{
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previousSecond = currentSecond;
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timeCurrent.Text = TimeSpan.FromMilliseconds(songCurrentTime).ToString(@"m\:ss");
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timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"m\:ss");
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}
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int currentPercent = (int)(songCurrentTime / (endTime - startTime) * 100);
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if (currentPercent != previousPercent)
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{
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previousPercent = currentPercent;
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progress.Text = currentPercent.ToString() + @"%";
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}
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}
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progress.Text = ((currentPercent <= 0) ? @"0" : currentPercent.ToString()) + @"%";
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}
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}
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}
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