From d7603e8021a0a0ae3cd09ee73344c76054cbcd8a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Dec 2023 14:32:38 +0900 Subject: [PATCH] Adjust "classic" mod multiplier to 0.96x Following discussions on discord, this seems like the most agreed upon value. Increasing this is important so that imported legacy scores don't lose too much value. --- osu.Game/Rulesets/Mods/ModClassic.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Mods/ModClassic.cs b/osu.Game/Rulesets/Mods/ModClassic.cs index 42fdee0402..16cb928bd4 100644 --- a/osu.Game/Rulesets/Mods/ModClassic.cs +++ b/osu.Game/Rulesets/Mods/ModClassic.cs @@ -12,7 +12,7 @@ public abstract class ModClassic : Mod public override string Acronym => "CL"; - public override double ScoreMultiplier => 0.5; + public override double ScoreMultiplier => 0.96; public override IconUsage? Icon => FontAwesome.Solid.History;