From d7098e2066186dc0300447a097b4497eb0f7ccd6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 May 2019 17:38:19 +0900 Subject: [PATCH] Hide other overlays when showing changelog --- osu.Game/OsuGame.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index b214f48485..752762ee50 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; @@ -437,7 +437,7 @@ protected override void LoadComplete() loadComponentSingleFile(settings = new SettingsOverlay { GetToolbarHeight = () => ToolbarOffset }, leftFloatingOverlayContent.Add, true); loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true); loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add, true); - loadComponentSingleFile(new ChangelogOverlay(), overlayContent.Add, true); + var changelogOverlay = loadComponentSingleFile(new ChangelogOverlay(), overlayContent.Add, true); loadComponentSingleFile(new LoginOverlay { @@ -479,7 +479,7 @@ protected override void LoadComplete() } // eventually informational overlays should be displayed in a stack, but for now let's only allow one to stay open at a time. - var informationalOverlays = new OverlayContainer[] { beatmapSetOverlay, userProfile }; + var informationalOverlays = new OverlayContainer[] { beatmapSetOverlay, userProfile, changelogOverlay }; overlays.AddRange(informationalOverlays); foreach (var overlay in informationalOverlays)