Return 0 for speed with relax

This commit is contained in:
apollo-dw 2021-10-06 16:53:33 +01:00
parent 34269d48e5
commit d6eab02d92
2 changed files with 3 additions and 3 deletions

View File

@ -37,6 +37,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
double flashlightRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier;
if (mods.Any(h => h is OsuModRelax))
speedRating = 0.0;
double baseAimPerformance = Math.Pow(5 * Math.Max(1, aimRating / 0.0675) - 4, 3) / 100000;
double baseSpeedPerformance = Math.Pow(5 * Math.Max(1, speedRating / 0.0675) - 4, 3) / 100000;
double baseFlashlightPerformance = 0.0;

View File

@ -81,9 +81,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
}
}
if (Mods.Any(m => m is OsuModRelax))
speedBonus = 0.0;
return (1 + (speedBonus - 1) * 0.75)
* angleBonus
* (0.95 + speedBonus * Math.Pow(distance / single_spacing_threshold, 3.5))