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Make TextAwesome TestCase more useful
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@ -4,10 +4,9 @@
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.MathUtils;
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Graphics;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Tests.Visual
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{
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@ -19,29 +18,37 @@ namespace osu.Game.Tests.Visual
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{
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FillFlowContainer flow;
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Add(flow = new FillFlowContainer
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Add(new ScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.5f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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Child = flow = new FillFlowContainer
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Full,
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},
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});
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int i = 50;
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foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome)))
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flow.Add(new Icon(fa));
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}
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private class Icon : Container, IHasTooltip
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{
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public string TooltipText { get; }
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public Icon(FontAwesome fa)
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{
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flow.Add(new SpriteIcon
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TooltipText = fa.ToString();
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AutoSizeAxes = Axes.Both;
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Child = new SpriteIcon
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{
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Icon = fa,
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Size = new Vector2(60),
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Colour = new Color4(
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Math.Max(0.5f, RNG.NextSingle()),
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Math.Max(0.5f, RNG.NextSingle()),
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Math.Max(0.5f, RNG.NextSingle()),
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1)
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});
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if (i-- == 0) break;
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};
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}
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}
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}
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