From d46bc7f72af15ec64567ddb7873d814006304198 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 18 Oct 2022 23:43:31 +0300 Subject: [PATCH] Adjust fade out time to match stable --- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index d58a435728..6711c74c9e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -331,7 +331,7 @@ protected override void UpdateHitStateTransforms(ArmedState state) { base.UpdateHitStateTransforms(state); - const float fade_out_time = 450; + const float fade_out_time = 240; switch (state) {