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Fix condition for dropping health on miss
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@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Catch.Scoring
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if (judgement.Result == HitResult.Miss)
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{
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if (judgement.AffectsCombo)
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if (!judgement.IsBonus)
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Health.Value -= hpDrainRate * (harshness * 2);
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return;
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}
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