Reduce frame buffer render scale for blurred background

This commit is contained in:
Dean Herbert 2021-08-16 11:03:49 +09:00
parent e8e387b549
commit d35886ef19

View File

@ -329,6 +329,7 @@ namespace osu.Game.Screens.OnlinePlay
RelativeSizeAxes = Axes.Both;
BlurSigma = new Vector2(10);
FrameBufferScale = new Vector2(0.5f);
CacheDrawnFrameBuffer = true;
}