Cache EditorBeatmap in test

This commit is contained in:
Dean Herbert 2020-01-21 17:35:36 +09:00
parent 1becbb072e
commit d3262a5667

View File

@ -40,6 +40,8 @@ namespace osu.Game.Tests.Visual.Editor
var editorBeatmap = new EditorBeatmap((Beatmap<HitObject>)Beatmap.Value.Beatmap);
Dependencies.Cache(editorBeatmap);
Children = new Drawable[]
{
new FillFlowContainer