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Merge pull request #7704 from TheWildTree/fix-follow-circle
Match osu-stable follow circle behaviour and size
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commit
d320ba416a
@ -44,6 +44,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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private const double time_during_slide_2 = 3000;
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private const double time_during_slide_3 = 3500;
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private const double time_during_slide_4 = 3800;
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private const double time_slider_end = 4000;
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private List<JudgementResult> judgementResults;
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private bool allJudgedFired;
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@ -284,6 +285,48 @@ namespace osu.Game.Rulesets.Osu.Tests
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AddAssert("Tracking acquired", assertMidSliderJudgements);
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}
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/// <summary>
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/// Scenario:
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/// - Press a key on the slider head
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/// - While holding the key, move cursor close to the edge of tracking area
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/// - Keep the cursor on the edge of tracking area until the slider ends
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/// Expected Result:
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/// A passing test case will have the slider track the cursor throughout the whole test.
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/// </summary>
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[Test]
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public void TestTrackingAreaEdge()
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{
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performTest(new List<ReplayFrame>
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{
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new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start },
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new OsuReplayFrame { Position = new Vector2(0, OsuHitObject.OBJECT_RADIUS * 1.19f), Actions = { OsuAction.LeftButton }, Time = time_slider_start + 100 },
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new OsuReplayFrame { Position = new Vector2(slider_path_length, OsuHitObject.OBJECT_RADIUS * 1.199f), Actions = { OsuAction.LeftButton }, Time = time_slider_end },
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});
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AddAssert("Tracking kept", assertGreatJudge);
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}
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/// <summary>
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/// Scenario:
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/// - Press a key on the slider head
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/// - While holding the key, move cursor just outside the tracking area
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/// - Keep the cursor just outside the tracking area until the slider ends
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/// Expected Result:
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/// A passing test case will have the slider drop the tracking on frame 2.
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/// </summary>
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[Test]
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public void TestTrackingAreaOutsideEdge()
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{
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performTest(new List<ReplayFrame>
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{
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new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start },
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new OsuReplayFrame { Position = new Vector2(0, OsuHitObject.OBJECT_RADIUS * 1.21f), Actions = { OsuAction.LeftButton }, Time = time_slider_start + 100 },
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new OsuReplayFrame { Position = new Vector2(slider_path_length, OsuHitObject.OBJECT_RADIUS * 1.201f), Actions = { OsuAction.LeftButton }, Time = time_slider_end },
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});
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AddAssert("Tracking dropped", assertMidSliderJudgementFail);
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}
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private bool assertGreatJudge() => judgementResults.Last().Type == HitResult.Great;
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private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.Great && judgementResults.First().Type == HitResult.Miss;
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@ -294,6 +337,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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private ScoreAccessibleReplayPlayer currentPlayer;
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private const float slider_path_length = 25;
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private void performTest(List<ReplayFrame> frames)
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{
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AddStep("load player", () =>
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@ -309,8 +354,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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Path = new SliderPath(PathType.PerfectCurve, new[]
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{
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Vector2.Zero,
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new Vector2(25, 0),
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}, 25),
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new Vector2(slider_path_length, 0),
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}, slider_path_length),
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}
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},
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BeatmapInfo =
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@ -23,7 +23,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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public Func<OsuAction?> GetInitialHitAction;
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private readonly Slider slider;
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public readonly Drawable FollowCircle;
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private readonly Drawable followCircle;
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private readonly Drawable trackingArea;
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private readonly DrawableSlider drawableSlider;
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public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
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@ -38,7 +39,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Children = new[]
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{
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FollowCircle = new FollowCircleContainer
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// This is separate from the visible followcircle to ensure consistent internal tracking area (needed to match osu-stable)
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trackingArea = new CircularContainer
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both
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},
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followCircle = new FollowCircleContainer
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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@ -95,8 +103,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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tracking = value;
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FollowCircle.ScaleTo(tracking ? 2f : 1, 300, Easing.OutQuint);
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FollowCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint);
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// Tracking area is bigger than the visible followcircle and scales instantly to match osu-stable
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trackingArea.ScaleTo(tracking ? 2.4f : 1f);
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followCircle.ScaleTo(tracking ? 2f : 1f, 300, Easing.OutQuint);
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followCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint);
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}
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}
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@ -149,7 +159,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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// in valid time range
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Time.Current >= slider.StartTime && Time.Current < slider.EndTime &&
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// in valid position range
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lastScreenSpaceMousePosition.HasValue && FollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
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lastScreenSpaceMousePosition.HasValue && trackingArea.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
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// valid action
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(actions?.Any(isValidTrackingAction) ?? false);
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}
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