mirror of https://github.com/ppy/osu
Move protected properties to one location and mark setters `private` where feasible
This commit is contained in:
parent
fd7a6db774
commit
d24a712dd4
|
@ -53,51 +53,53 @@ namespace osu.Game
|
|||
/// </summary>
|
||||
public class OsuGameBase : Framework.Game, ICanAcceptFiles
|
||||
{
|
||||
public const string CLIENT_STREAM_NAME = "lazer";
|
||||
public const string CLIENT_STREAM_NAME = @"lazer";
|
||||
|
||||
public const int SAMPLE_CONCURRENCY = 6;
|
||||
|
||||
public bool UseDevelopmentServer { get; }
|
||||
|
||||
protected OsuConfigManager LocalConfig;
|
||||
protected OsuConfigManager LocalConfig { get; private set; }
|
||||
|
||||
protected SessionStatics SessionStatics { get; private set; }
|
||||
|
||||
protected BeatmapManager BeatmapManager;
|
||||
protected BeatmapManager BeatmapManager { get; private set; }
|
||||
|
||||
protected ScoreManager ScoreManager;
|
||||
protected ScoreManager ScoreManager { get; private set; }
|
||||
|
||||
protected BeatmapDifficultyCache DifficultyCache;
|
||||
protected BeatmapDifficultyCache DifficultyCache { get; private set; }
|
||||
|
||||
protected UserLookupCache UserCache;
|
||||
protected UserLookupCache UserCache { get; private set; }
|
||||
|
||||
protected SkinManager SkinManager;
|
||||
protected SkinManager SkinManager { get; private set; }
|
||||
|
||||
protected RulesetStore RulesetStore;
|
||||
protected RulesetStore RulesetStore { get; private set; }
|
||||
|
||||
protected FileStore FileStore;
|
||||
protected FileStore FileStore { get; private set; }
|
||||
|
||||
protected KeyBindingStore KeyBindingStore;
|
||||
protected KeyBindingStore KeyBindingStore { get; private set; }
|
||||
|
||||
protected SettingsStore SettingsStore;
|
||||
protected SettingsStore SettingsStore { get; private set; }
|
||||
|
||||
protected RulesetConfigCache RulesetConfigCache;
|
||||
protected RulesetConfigCache RulesetConfigCache { get; private set; }
|
||||
|
||||
protected IAPIProvider API;
|
||||
protected MenuCursorContainer MenuCursorContainer { get; private set; }
|
||||
|
||||
protected MusicController MusicController { get; private set; }
|
||||
|
||||
protected IAPIProvider API { get; set; }
|
||||
|
||||
protected Storage Storage { get; set; }
|
||||
|
||||
protected Bindable<WorkingBeatmap> Beatmap { get; private set; } // cached via load() method
|
||||
|
||||
private SpectatorClient spectatorClient;
|
||||
private MultiplayerClient multiplayerClient;
|
||||
|
||||
protected MenuCursorContainer MenuCursorContainer;
|
||||
|
||||
protected MusicController MusicController;
|
||||
|
||||
private Container content;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected Storage Storage { get; set; }
|
||||
|
||||
[Cached]
|
||||
[Cached(typeof(IBindable<RulesetInfo>))]
|
||||
protected readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
@ -119,8 +121,6 @@ public class OsuGameBase : Framework.Game, ICanAcceptFiles
|
|||
/// </summary>
|
||||
public readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> AvailableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
|
||||
|
||||
protected Bindable<WorkingBeatmap> Beatmap { get; private set; } // cached via load() method
|
||||
|
||||
private Bindable<bool> fpsDisplayVisible;
|
||||
|
||||
public virtual Version AssemblyVersion => Assembly.GetEntryAssembly()?.GetName().Version ?? new Version();
|
||||
|
|
Loading…
Reference in New Issue