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Move constant to a better location
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@ -16,6 +16,8 @@ namespace osu.Game.Online.API.Requests
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{
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public class GetScoresRequest : APIRequest<APIScoresCollection>
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{
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public const int MAX_SCORES_PER_REQUEST = 50;
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private readonly IBeatmapInfo beatmapInfo;
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private readonly BeatmapLeaderboardScope scope;
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private readonly IRulesetInfo ruleset;
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@ -7,6 +7,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Online.API.Requests;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select;
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@ -17,7 +18,6 @@ namespace osu.Game.Screens.Play.HUD
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public class SoloGameplayLeaderboard : GameplayLeaderboard
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{
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private const int duration = 100;
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private const int max_online_scores = 50; // BAD!
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private readonly Bindable<bool> configVisibility = new Bindable<bool>();
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private readonly IUser trackingUser;
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@ -107,7 +107,7 @@ namespace osu.Game.Screens.Play.HUD
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if (scoresType.Value != PlayBeatmapDetailArea.TabType.Local)
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{
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// change displayed potision to '-' when there are 50 already submitted scores and tracked score is last
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if (TrackedScore?.ScorePosition == Flow.Count && Flow.Count > max_online_scores)
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if (TrackedScore?.ScorePosition == Flow.Count && Flow.Count > GetScoresRequest.MAX_SCORES_PER_REQUEST)
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TrackedScore.ScorePosition = null;
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}
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}
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