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https://github.com/ppy/osu
synced 2025-02-17 10:57:03 +00:00
Implement auto countdown timers
Change to using TimeSpan
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@ -239,7 +239,9 @@ namespace osu.Game.Online.Multiplayer
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/// <param name="password">The new password, if any.</param>
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/// <param name="matchType">The type of the match, if any.</param>
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/// <param name="queueMode">The new queue mode, if any.</param>
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public Task ChangeSettings(Optional<string> name = default, Optional<string> password = default, Optional<MatchType> matchType = default, Optional<QueueMode> queueMode = default)
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/// <param name="autoStartDuration">The new auto-start countdown duration, if any.</param>
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public Task ChangeSettings(Optional<string> name = default, Optional<string> password = default, Optional<MatchType> matchType = default, Optional<QueueMode> queueMode = default,
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Optional<TimeSpan> autoStartDuration = default)
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{
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if (Room == null)
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throw new InvalidOperationException("Must be joined to a match to change settings.");
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@ -250,6 +252,7 @@ namespace osu.Game.Online.Multiplayer
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Password = password.GetOr(Room.Settings.Password),
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MatchType = matchType.GetOr(Room.Settings.MatchType),
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QueueMode = queueMode.GetOr(Room.Settings.QueueMode),
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AutoStartDuration = autoStartDuration.GetOr(Room.Settings.AutoStartDuration),
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});
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}
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@ -28,6 +28,9 @@ namespace osu.Game.Online.Multiplayer
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[Key(4)]
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public QueueMode QueueMode { get; set; } = QueueMode.HostOnly;
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[Key(5)]
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public TimeSpan AutoStartDuration { get; set; }
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public bool Equals(MultiplayerRoomSettings? other)
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{
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if (ReferenceEquals(this, other)) return true;
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@ -37,13 +40,15 @@ namespace osu.Game.Online.Multiplayer
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&& Name.Equals(other.Name, StringComparison.Ordinal)
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&& PlaylistItemId == other.PlaylistItemId
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&& MatchType == other.MatchType
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&& QueueMode == other.QueueMode;
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&& QueueMode == other.QueueMode
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&& AutoStartDuration == other.AutoStartDuration;
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}
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public override string ToString() => $"Name:{Name}"
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+ $" Password:{(string.IsNullOrEmpty(Password) ? "no" : "yes")}"
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+ $" Type:{MatchType}"
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+ $" Item:{PlaylistItemId}"
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+ $" Queue:{QueueMode}";
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+ $" Queue:{QueueMode}"
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+ $" Start:{AutoStartDuration}";
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}
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}
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@ -92,6 +92,16 @@ namespace osu.Game.Online.Rooms
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set => QueueMode.Value = value;
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}
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[Cached]
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public readonly Bindable<TimeSpan> AutoStartDuration = new Bindable<TimeSpan>();
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[JsonProperty("start_duration")]
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private ushort autoStartDuration
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{
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get => (ushort)AutoStartDuration.Value.TotalSeconds;
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set => AutoStartDuration.Value = TimeSpan.FromSeconds(value);
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}
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[Cached]
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public readonly Bindable<int?> MaxParticipants = new Bindable<int?>();
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@ -172,6 +182,7 @@ namespace osu.Game.Online.Rooms
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EndDate.Value = other.EndDate.Value;
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UserScore.Value = other.UserScore.Value;
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QueueMode.Value = other.QueueMode.Value;
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AutoStartDuration.Value = other.AutoStartDuration.Value;
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DifficultyRange.Value = other.DifficultyRange.Value;
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PlaylistItemStats.Value = other.PlaylistItemStats.Value;
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CurrentPlaylistItem.Value = other.CurrentPlaylistItem.Value;
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.ComponentModel;
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using System.Diagnostics;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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@ -21,6 +22,7 @@ using osu.Game.Online.Rooms;
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using osu.Game.Overlays;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osuTK;
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using Container = osu.Framework.Graphics.Containers.Container;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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{
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@ -64,6 +66,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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public OsuSpriteText ErrorText;
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private OsuEnumDropdown<StartMode> startModeDropdown;
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private OsuSpriteText typeLabel;
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private LoadingLayer loadingLayer;
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@ -204,6 +207,18 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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RelativeSizeAxes = Axes.X
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}
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}
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},
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new Section("Auto start")
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{
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Child = new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 40,
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Child = startModeDropdown = new OsuEnumDropdown<StartMode>
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{
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RelativeSizeAxes = Axes.X
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}
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}
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}
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},
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},
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@ -327,6 +342,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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RoomID.BindValueChanged(roomId => playlistContainer.Alpha = roomId.NewValue == null ? 1 : 0, true);
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Password.BindValueChanged(password => PasswordTextBox.Text = password.NewValue ?? string.Empty, true);
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QueueMode.BindValueChanged(mode => QueueModeDropdown.Current.Value = mode.NewValue, true);
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AutoStartDuration.BindValueChanged(duration => startModeDropdown.Current.Value = (StartMode)(int)duration.NewValue.TotalSeconds, true);
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operationInProgress.BindTo(ongoingOperationTracker.InProgress);
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operationInProgress.BindValueChanged(v =>
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@ -363,6 +379,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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Debug.Assert(applyingSettingsOperation == null);
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applyingSettingsOperation = ongoingOperationTracker.BeginOperation();
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TimeSpan autoStartDuration = TimeSpan.FromSeconds((int)startModeDropdown.Current.Value);
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// If the client is already in a room, update via the client.
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// Otherwise, update the room directly in preparation for it to be submitted to the API on match creation.
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if (client.Room != null)
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@ -371,7 +389,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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name: NameField.Text,
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password: PasswordTextBox.Text,
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matchType: TypePicker.Current.Value,
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queueMode: QueueModeDropdown.Current.Value)
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queueMode: QueueModeDropdown.Current.Value,
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autoStartDuration: autoStartDuration)
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.ContinueWith(t => Schedule(() =>
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{
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if (t.IsCompletedSuccessfully)
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@ -387,6 +406,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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room.Type.Value = TypePicker.Current.Value;
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room.Password.Value = PasswordTextBox.Current.Value;
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room.QueueMode.Value = QueueModeDropdown.Current.Value;
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room.AutoStartDuration.Value = autoStartDuration;
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if (int.TryParse(MaxParticipantsField.Text, out int max))
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room.MaxParticipants.Value = max;
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@ -452,5 +472,23 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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Triangles.ColourDark = colours.YellowDark;
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}
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}
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private enum StartMode
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{
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[Description("Off")]
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Off = 0,
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[Description("30 seconds")]
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Seconds_30 = 30,
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[Description("1 minute")]
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Seconds_60 = 60,
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[Description("3 minutes")]
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Seconds_180 = 180,
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[Description("5 minutes")]
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Seconds_300 = 300
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}
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}
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}
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@ -120,7 +120,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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clickOperation = ongoingOperationTracker.BeginOperation();
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// Ensure the current user becomes ready before being able to do anything else (start match, stop countdown, unready).
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if (!isReady() || !Client.IsHost)
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if (!isReady() || !Client.IsHost || Room.Settings.AutoStartDuration != TimeSpan.Zero)
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{
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toggleReady();
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return;
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@ -183,7 +183,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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int newCountReady = Room.Users.Count(u => u.State == MultiplayerUserState.Ready);
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int newCountTotal = Room.Users.Count(u => u.State != MultiplayerUserState.Spectating);
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if (Room.Countdown != null)
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if (Room.Countdown != null || Room.Settings.AutoStartDuration != TimeSpan.Zero)
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countdownButton.Alpha = 0;
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else
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{
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@ -81,6 +81,9 @@ namespace osu.Game.Screens.OnlinePlay
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[Resolved(typeof(Room))]
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protected Bindable<QueueMode> QueueMode { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<TimeSpan> AutoStartDuration { get; private set; }
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[Resolved(CanBeNull = true)]
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private IBindable<PlaylistItem> subScreenSelectedItem { get; set; }
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