diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderRepeat.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderRepeat.cs index b04d484195..720ffcd51c 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderRepeat.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderRepeat.cs @@ -31,7 +31,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); - Blending = BlendingParameters.Additive; Origin = Anchor.Centre; InternalChild = scaleContainer = new ReverseArrowPiece(); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ReverseArrowPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ReverseArrowPiece.cs index 35a27bb0a6..c0ee874545 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ReverseArrowPiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ReverseArrowPiece.cs @@ -21,13 +21,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces Anchor = Anchor.Centre; Origin = Anchor.Centre; - Blending = BlendingParameters.Additive; - Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon { RelativeSizeAxes = Axes.Both, + Blending = BlendingParameters.Additive, Icon = FontAwesome.Solid.ChevronRight, Size = new Vector2(0.35f) }) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs index 5a6dd49c44..395c76a233 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs @@ -40,7 +40,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces this.drawableSlider = drawableSlider; this.slider = slider; - Blending = BlendingParameters.Additive; Origin = Anchor.Centre; Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); @@ -241,6 +240,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS), Anchor = Anchor.Centre, Origin = Anchor.Centre, + Blending = BlendingParameters.Additive, BorderThickness = 10, BorderColour = Color4.White, Alpha = 1,