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fixed filter text order
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@ -126,8 +126,8 @@ namespace osu.Game.Overlays
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{
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{
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// compose filter string
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// compose filter string
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List<string> filtersStrs = new List<string>();
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List<string> filtersStrs = new List<string>();
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if (searchControl.Ranks.Any()) filtersStrs.Add(BeatmapsStrings.ListingSearchFiltersRank.ToString());
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if (searchControl.Played.Value != SearchPlayed.Any) filtersStrs.Add(BeatmapsStrings.ListingSearchFiltersPlayed.ToString());
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if (searchControl.Played.Value != SearchPlayed.Any) filtersStrs.Add(BeatmapsStrings.ListingSearchFiltersPlayed.ToString());
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if (searchControl.Ranks.Any()) filtersStrs.Add(BeatmapsStrings.ListingSearchFiltersRank.ToString());
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supporterRequiredContent.UpdateSupportRequiredText(string.Join(" and ", filtersStrs));
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supporterRequiredContent.UpdateSupportRequiredText(string.Join(" and ", filtersStrs));
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LoadComponentAsync(supporterRequiredContent, addContentToPlaceholder, (cancellationToken = new CancellationTokenSource()).Token);
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LoadComponentAsync(supporterRequiredContent, addContentToPlaceholder, (cancellationToken = new CancellationTokenSource()).Token);
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